TooDeep |
05-29-09 09:22 PM |
Question Regarding PlayerModel Frame
I am using the 3D PlayerModel frames in my unit frame mod, but I'm having an issue where the camera for the frames revert to a full view body shot instead of the zoomed in face shot that I set it to. This happens after the interface is hidden (via alt-z) or when the world map is brought up and down.
Does anybody know if there is an event attached to the alt-z hide UI keybinding or something along those lines so that I can reset my portraits?
|