Re: One person casting multiple resurrects -- it's literally not possible to cast two spells at the same time, even two instant-cast spells. Once the first one is done casting, it moves in the pending state instead, where it's tracked by the recipient, not the caster.
I'm going to handle objects (totem, brazier, pylon) differently -- casting the summoning spell (eg. by right clicking the item) will register CLEU and listen for SPELL_SUMMON, which will insert the object's GUID into a new table that maps objectGUID=>casterGUID, and then listen for SPELL_RESURRECT events originating from the object (at which point the resurrection will be handled the same as any other), and UNIT_DIED to clear out the object GUID and unregister CLEU if there's nothing else going on. |
You can put my oUF plugin under addons using LRI by the way, I intend to release it.
https://github.com/p3lim-wow/oUF_Resurrect |
hey can you please update the addon? Libresinfo makes an error pop up every time someone gets ressurected in combat
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I dont know about others but im currently getting this error.
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https://github.com/phanx-wow/LibResInfo/pull/12 And you would know this if you just looked at your Github notifications once in a while. |
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Edit: also the errors dont even seem to be the same so did you even read it? maybe you miss read or followed a wrong link? Double checked my link and its right and its a different error. not trying to sound mean or anything but if your gonna talk about me checking my info might wana check yours. Anyways on topic.. it looks like there is a error which it seeing who is getting resed as also after that "fix" when people get mass resed its only showing one person as having a res pending. |
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You're right, here's a fix: https://github.com/phanx-wow/LibResInfo/pull/13 |
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Sadly, the most effective test bed AddOn, SmartRes2, has died with Legion. It requires a total rewrite, replacing several libraries, and coding some wrapper stuff around one or two newer libraries.
I'd love to update SR2, but I simply do not have the time. Hopefully your bug reports will help fix any issues. |
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Edit: Seems like Grid hasn't updated its embedded version of LibResInfo. Try installing LRI separately. |
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I've added WoW 8.x (BfA) compatibility, but can't test it since I don't have beta access, and don't expect to get a beta invite since my account doesn't have an active subscription.
If you do have beta access, and are the author or user of an addon that uses LibResInfo, grab the latest version from GitHub (https://github.com/phanx-wow/LibResInfo) and let me know whether it's working. If it's not working, please open a ticket on GitHub and/or post in this thread with the error message. If there's no error message, run "/lri 3" to enable additional debugging (slash command only present with standalone version) and copy or screenshot the resulting messages. If you use ChatFrame3 for something already, use e.g. "/lri ChatFrame7" to move debugging to a different chat frame. |
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