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-   -   [Bug] RDX9: Shaman Totem Bars (https://www.wowinterface.com/forums/showthread.php?t=43852)

Brainn 08-06-12 08:30 AM

[Bug] RDX9: Shaman Totem Bars
 
RDX\Designs\Buttons\MultiCastBar.lua, Line 161++
Code:

        ExposeFeature = function(desc, state, errs)
                if not RDXUI.DescriptorCheck(desc, state, errs) then return nil; end
                --if desc.owner == "Base" then desc.owner = "decor"; end
                desc.owner = "Base";
                if not desc.flo then desc.flo = 5; end
                if not desc.cd then desc.cd = VFL.copy(VFLUI.defaultCooldown); end
                desc.nIcons = 5;
                local flg = true;
                flg = flg and RDXUI.UFFrameCheck_Proto("Frame_", desc, state, errs);
                flg = flg and RDXUI.UFAnchorCheck(desc.anchor, state, errs);
                --flg = flg and RDXUI.UFOwnerCheck(desc.owner, state, errs);
                if flg then state:AddSlot("Frame_" .. desc.name); end
                return flg;
        end;

is missing
Code:

                if not desc.driver then desc.driver = 1; end
causing shaman totem bar windows to not build and the editor to bug out when selecting the totembar feature.


also in RDX\Designs\ActionButton.lua, Line 790
Code:

        elseif desc.driver then
should propably be
Code:

        elseif desc.driver == 2 then

sigg 08-06-12 11:12 AM

Fixed in github

Thanks Brainn


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