PLAYER_LEVEL_UP event
Hi,
Quick question If i do something like this Code:
Is that like normal behaviour? |
It might have a delay similar to the player level function UnitLevel. But at least with that the PLAYER_LEVEL_CHANGED shows the old and new levels ... but ... you could try that event to see if it triggers after PLAYER_LEVEL_UP and may be enough for the new functions to have access to the new values.
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PLAYER_LEVEL_CHANGED works...
I found PLAYER_LEVEL_UP and just didnt think of searching for other event that fires when player levels up... (or levels can go down too?) In any case thank you. |
Although not applicable here since you found an event that works.... this is an alternative solution you could use when its necessary to defer an update:
Lua Code:
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Oh never crossed my mind to try something after 0 seconds...
Ill remember that. Thank you |
Quote:
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