Action bars broke
I've started on a new realm and deleted and re-installed RealUI's addon zip. For some reason, when I hit INSTALL GRID and Bartender are broken.
https://imgur.com/a/NiUsS63 - can't attach imgur albums apparently Tried logging into another realm and the installation of RealUI was fine, I have the actionbars etc. where they're supposed to go. |
This is also happening constantly to me. I thought it was just one character, deleted his savedvariables and remade the toon, same issue.
Nuked my whole UI to start fresh on my main. Initialization went fine. Logged to disable an unrelated addon, logged back in and it's absolutely housed just like this. What is going on? |
Just adding to this thread to say I'm still having this issue after the update on 10/14 after doing a clean install and updating the addons. Everything else seems to be fine except for action bars.
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is it a new toon that started at a higher level? I had the same problem but once i picked my spec my bars and grid went try to where there were to be at
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Type /bartender then click the big [Bartender] button. In the options disable Bag Bar, Micro Menu, Status Tracking Bar, and Blizzard Art Bar.
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I hid all of that but the buttons themselves aren't skinned. Also, there's no visibility conditionals so they're showing all the time.
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These are the two LUA errors I'm getting that I believe are causing the initialization script to fail:
Code:
x1 nibRealUI\Core.lua:200: attempt to index field 'current' (a nil value) Code:
x1 nibRealUI\Infobar\Blocks.lua:1994: attempt to index field 'current' (a nil value) |
Quote:
When you make an Allied Race character, you don't have a specialization picked, and RealUI doesn't know how to deal with that. So Bartender and Grid (whose profiles depend on your spec/role) completely breaks because it can't apply one of the presets. Activated a spec, and it fixed itself |
That makes sense to me. Every char I've tried it on so far has been a level 1. I'll get to level 10 and report back.
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Still not working for me after I've chosen a spec... it's different but still not right.
I now get this error: Code:
x1 nibRealUI\Modules\ActionBars.lua:293: attempt to index field 'ZoneAbilityBar' (a nil value) |
Be sure to go into the settings for Masque and make certain that everything has the RealUI skins selected. By default mine were on 'classic'
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Going into the Masque settings fixed it for me! I tried looking there before but I guess I overlooked it. Thank you so much!
The visibility conditions are still missing but I guess I'll try to figure out what those should look like. |
Bartender is still not working for me.
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Now I'm back to confirm, characters that start from lvl 1 are properly borked
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What I noticed is that in the Grid and Bartender preferences pane, in the profiles tab, there is a (new?) checkbox preventing the setting of non-character profiles labeled "Enable spec profiles." Uncheck that and you can select "RealUI" from your existing profiles list. |
This commit to Bartender4 definitely broke RealUI's Bartender4 setup:
https://github.com/Nevcairiel/Barten...40e03241625315 It's combined ZoneAbilityBar and ExtraActionBar into ExtraAbilityContainer, but RealUI's setup code is referencing ZoneAbilityBar still. |
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