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-   -   Summoning raid frames has nil units (https://www.wowinterface.com/forums/showthread.php?t=58233)

aelen 09-30-20 05:04 PM

Summoning raid frames has nil units
 
I'm using oUF to build raid frames and following some work that Rainrider has done: https://github.com/Rainrider/oUF_Lay....lua#L110-L132

However, when doing this, I sometimes get this error:

Code:

7x AelUI\unitframes\elements\init.lua:9: Wrong object type for function
The line which it complains about is

Code:

self:RegisterForClicks('AnyUp')
But there's also other weird things going on, like even if I comment out that line, it only shows a single unit (the other one seems to be there, but not styled).

I wonder if this is somehow related to https://www.wowinterface.com/forums/...ad.php?t=56943 ?

That said, I am using version 9.3.1 of oUF, so I'm not so sure this would be the case.

Any help would be appreciated! Also happy to post more details if needed. :)

Edit:

For the record, this is the code I'm using to spawn the groups:

Code:

local raidFrame = CreateFrame('Frame', nil, UIParent)
raidFrame:SetPoint('BOTTOMLEFT', UIParent, 'BOTTOMLEFT', 620, 10)
raidFrame:SetSize(1, 1)

-- local raid = {}
for i = 1, NUM_RAID_GROUPS do
        print('SPAWN GROUP', i)
        local group = self:SpawnHeader(
                'aelUI_raid', nil, 'raid',
                'showRaid', true,
                -- 'showPlayer', true,
                'maxColumn', 1,
                'unitsPerColumn', 5,
                'columnAnchorPoint', 'LEFT',
                'yOffset', -6,
                'groupFilter', i,
                'oUF-initialConfigFunction', [[
                        self:SetWidth(70)
                        self:SetHeight(58)
                ]]
        )

        group:SetParent(raidFrame)
        group:SetPoint('BOTTOMLEFT', (90 * (i - 1)), 0)
end



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