Vehicle Frame replacement
Is there a way to stop oUF from replacing the player frame with the vehicle one entering a vehicle, and swapping the player to the pet frame?
I'd like to have the pet frame become my vehicle frame if it's possible, but I'm not sure how. |
Yes :D
Set the "toggleForVehicle" attribute to false on your pet and player frames. Lua Code:
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Ah, I didn't even think to look at blizzard's API for this!
Thanks, it works perfectly :D |
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