Disable spell icons in chatframe
Disable spell icons in chatframe. Is it possible?. Cause when hiding your chat
they always leak through. |
I was always curious, do these icons show with the default UI? I've never seen them, personally.
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huh, i figured they where default maybe some addons up to no-good then.
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Show us a screenshot, helps a lot.
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I know that UI escape sequence textures won't get faded away ..*
*at least not the ones in the Argent Tournament jousting dailies .. nvm |
here, one regular skull automark from bigwigs or whatever and a boss ability
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What chat mod do you use? By default they fade out...
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rChat from rothui
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I am sure zork will then notice the thread soon and reply, hehe.
Weird, it seems in the code he did account for fading, so not too sure but, you can test things like: /s {rt1}{rt2}{rt3} Then you see icons, and then you hide it and see if they remain or disappear. You should try this with the addon disabled, maybe some other addon interferes! |
im sure his fading works, its probobly kong ui hider than doesnt.
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I use the default chat fading. Chat lines fade by itself over time.
Lines that get posted in just that moment are always displayed. So hiding them completly is nothing I do. |
It's a glitch in the widget itself, sometimes icons fail to fade with the lines they're attached to. I've had this happen on rare occasion with no addons that modify the frame in any way.
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Quote:
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Code:
local orig = DEFAULT_CHAT_FRAME.AddMessage |
@Vladinator:
1. You didn't pass the message back to the real AddMessage method, so your hook completely breaks the chat frame. 2. If a message contains more than one icon, your pattern will delete the first and last icons, and everything in between, icon or otherwise. Using a - instead of a + will match the shortest possible string, instead of the longest. 3. Your code will only remove icons from the first chat frame. Code:
local orig = {} |
I am sorry Phanx, I am tired and just posted it as an idea not ready-to-go code. :(
Your code would handle icons in all the chat frames so it is better yes, also you remembered to pass the msg parameter I forgot to pass on, hehe. |
thanks will test this out!
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this worked btw! thanks.
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