How can I create a template button?
How can I create a template button? ;)
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To make a button a template add a virtual="true" in the opening tag:
<Button name="MyButtonTemplate" virtual="true"> etc </Button> To use: <Button name="MyButton1" inherits="MyButtonTemplate"/> For instance this is a button template that's 96x32 with an OnEnter, OnLeave and OnClick. <Button name="MyButtonTemplate" inherits="UIPanelButtonTemplate" virtual="true"> <Size> <AbsDimension x="96" y="32"/> </Size> <Scripts> <OnEnter> MyMod_MyButton_OnTooltip() -- display tooltip for this button </OnEnter> <OnLeave> GameTooltip:Hide() </OnLeave> <OnClick> MyMod_MyButton_OnClick() </OnClick> </Button> Then you can reuse that template to lay out buttons without declaring all the rest: <Button name="MyButton1" inherits="MyButtonTemplate" text="One" id="1"> <Anchors> <Anchor point="TOPLEFT"/> </Anchors> </Button> <Button name="MyButton2" inherits="MyButtonTemplate" text="Two" id="2"> <Anchors> <Anchor point="TOP"/> </Anchors> </Button> <Button name="MyButton3" inherits="MyButtonTemplate" text="Three" id="3"> <Anchors> <Anchor point="TOPRIGHT"/> </Anchors> </Button> In the MyMod_MyButton_OnClick() to determine which button was pressed you use 'this' which is always the frame that calls an event handler: this:GetID() = 1, 2 or 3 (due to the id="1" to id="3" tags) this:GetName() = "MyButton1", "MyButton2", "MyButton3" (from the name= tags) this = MyButton1, MyButton2, MyButton3 (the frame itself) |
Thank you so much..
Is there any way to create a template button with WoW UI Designer? |
You need to create a skin in which you can define new button templates to place onto forms.
See http://www.wowinterface.com/forums/s...ead.php?t=2018 to get started. |
Maybe just a stupid question: Can I create templates for sliders in the same way? I tried it for my own addon but it won't work as expected, so I'm a bit confused...
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