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-   -   Waypoints (https://www.wowinterface.com/forums/showthread.php?t=45100)

AnthonyK 11-08-12 01:52 PM

Waypoints
 
So, I know Carbonite can emulate the racking arrow like TomTom, but is there a way to set waypoints from a cpmmand line with Carbonite?

Like in TomTom I can type /way 24 24 and it will set a point there and get me heading that direction. Can Carbonite do this without having to open the map, find the coordinates manually and CTRL-Clicking?

Being you are overhauling Carbonite, I know this could be a lot to ask for, but if they aren't already implemented somehow, could you put commands like these TomTom ones into Carbonite?

Code:

Slash Command                Description       
/way 14.78 23.9                Add a new waypoint at 14.78, 23.90       
/way Nagrand 45 50        Add a new waypoint in Nagrand at 45, 50       
/way 14.78 23.90        This is a waypoint!        Add a new waypoint with a description       
/way reset all                Remove ALL current waypoints       
/way reset Nagrand        Remove all waypoints in Nagrand       
/wayb or /wayback        Sets a waypoint at the current location       
/cway or /closestway        Set the crazy arrow to the closest waypoint


mjumnito 11-08-12 02:24 PM

Carbonite already supports the /way x y like tomtom when you have tomtom emulation check in the options. as for the description i havent got that to work yet :cool:

Rythal 11-08-12 06:53 PM

I'll add more of the /way support later, I used it myself on lorewalkers and was wishing I had added /way next or something like that since it's very picky at picking up you arrived at your target sometimes.

AnthonyK 11-09-12 06:49 PM

Quote:

Originally Posted by mjumnito (Post 268556)
Carbonite already supports the /way x y like tomtom when you have tomtom emulation check in the options. as for the description i havent got that to work yet :cool:

OMG, I feel like such a newb! I SWEAR I tried /way x,y and it did nothing... now it works... ROFL! Well ok then.. i'm good. LOL Thanks. :confused:

MorningAfter 11-13-12 02:54 AM

Quote:

Originally Posted by Rythal (Post 268569)
I'll add more of the /way support later, I used it myself on lorewalkers and was wishing I had added /way next or something like that since it's very picky at picking up you arrived at your target sometimes.

The "Skip Current Target" option in the Carbonite section of the keybindings that will skip to the next goto target.

I have noticed Carbonite gets very finicky with picking up waypoints after entering a dungeons and coming back out. Almost impossible to get it to pick them up.

I also used Carbonite for Lorewalkers and wish I could have manually skipped to the next target since some of them are in caves, or might have to search for them for a sec, etc. and having the goto target there would have been nice. I was looking for a "mark goto target reached range" or an" automatically mark goto targets reached" setting for that case. Although I imagine that setting would have extremely limited use.

Thanks,

anteract 11-13-12 09:45 AM

Quote:

Originally Posted by Rythal (Post 268569)
I'll add more of the /way support later, I used it myself on lorewalkers and was wishing I had added /way next or something like that since it's very picky at picking up you arrived at your target sometimes.

The addon "Archy" manages to somehow tell Carbonite that "you are here" is a variable size area. You can tell it 150' is "here" or 25' is here. Dunno how, but carbonite is perfectly happy using its choices. Just threw that out there in case it gives any ideas on how to deal with the "picky waypoint" thing.


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