[LUA]Need help making rectangular buttons on masque without stretching the icon
As the title says, I'm trying to create a skin for Masque that makes my action buttons rectangular without having to resort to simply distorting the icon.
This is what I'd like to achieve:
I tried used SetTextCoord to try and crop the top and bottom of the button but the texture gets all messed up. See image bellow:
This is the part of the code I modified. The rest is from Masque's Zoomed skin:
PS. I know about Masque Ractangle, but as I said, the process it's author used to make the action buttons rectangular was by stretching the icon. I'd rather just crop the top and/or bottom and not distort it.
Any ideas how I might accomplish this? I appreciate any help you can give me!
Let me preface this by saying that I can no longer play World of Warcraft (all I have is an old Acer Iconia A100 tablet) but it seems to me that if you make your icon rectangular, why would you make your Masque skin square?
See this documentation:
Try: 0, 0, 0.25, 0.75 (which will show everything between 0.25 and 0.75, which is half the image)
It worked, p3lim. It's still a bit distorted but I can mess around with values till I get to where I want. Tyvm!
Edit: For those interested, here's the important part of the code and how it looks:
You use a height of 28px which is 70% of 40px
so you can easily change the Top/Bottom part for TexCoords
Exact middle would be <left, right, 0.15, 0.85>
--->-----------------<--- = 0.15, 0.85
->-----------------<----- = 0.05, 0,75
------>-----------------< = 0.30, 1.00
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