Futuristic class colored design
Some time ago I designed some edgefiles and backdrops for the lulz. Was browsing through the interface files and in BlizzardInterfaceArt\Interface\TALENTFRAME there's a low opacity art piece for every spec in the game. I've looked everywhere but could not find what these are used for, if at all?
So I decided to have some fun with it and I kinda liked the result. Can you guess the spec? |
That's a lot of eye for detail, it sure looks nice :)
I have a hard time guessing which specs they are though :s |
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Pretty please
Could you please post the code for just the frame?
I guess alot of people will find it very usefull as it looks incredible nice :) Also you posted this frame on another thread and some models, how did you get the shades on those models? PS or ingame command :confused: PS: how is the Diablo 3 bag going? Abandoned? |
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Diablo bag thing is not something I'm currently working on. I have some ideas for a cool inventory addon but that will have to wait until Legion comes out. It will probably be more towards Warcraft in terms of art, but I wrote a huge ass table of texture coordinates for drawing all the smaller textures in the Diablo thing, which I'm not going to dismiss altogether. :p |
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The lighting thing sounds really impressive! now I want that too :p but how did you get the light source, is there no code for that? sorry for going off topic |
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