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I'm glad German will be available too thanks to you! I'm forking a copy myself and will be happy to help with deDE if you need. Thanks for the great work and contribution! P.S. Dein Englisch ist ganz gut! xP |
German Language
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a great help would be if someone can edit the zonefiles because I write the translations offline on the way to work and back home, because of this I cannot check the German Zone Names e.G Parts of Kunlai Summit and game spezific parts e.g flightpaths. If someone can begin with this Parts it would be a great help and check my translations because 4 eyes see more as only two^^ ;) greetings Samyonair! PS: If someone could post me the LUA spezific code for the german letters ä ö ü ß Ä Ö and Ü that I can write simply without editing after Translation would be a great help! |
Lua
For all Translators with Problems with language spezific Letters:
Lua-Code für Umlaute: à : \195\160 | ò : \195\178 | è : \195\168 | ì : \195\172 | ù : \195\185 á : \195\161 | ó : \195\179 | é : \195\169 | í : \195\173 | ú : \195\186 â : \195\162 | ô : \195\180 | ê : \195\170 | î : \195\174 | û : \195\187 ã : \195\163 | õ : \195\181 | ë : \195\171 | ï : \195\175 | ü : \195\188 ä : \195\164 | ö : \195\182 æ: \195\166 | ø : \195\184 ç : \195\167 ñ : \195\177 Ä : \195\132 Ö : \195\150 Ü : \195\156 ß : \195\159 Greetings Samyonair |
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Why can't they just left enough comments to tell everyone which 'cont' is which? /facepalm |
All 3 were the same cont value.
I've added 10 tonnes of debugging... in several functions all over the place, and everything looks the way i expected and as it should MapId: 512 (strand of anchients) Cont: 90 GetWorldPos: -12500, 200 So i'm confused as <censored>, when I zone into a BG it's changing maps as it should, it shows in the title the right zone name, all the variables are setting the way it should, but the map is blank and if I hover over it, it shows me still in the zone I was beforehand. |
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I'm 37 and am trying to get my 35 GF a new pc so she can play it again. |
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It's a little bit funny and irony that all these chaos were just caused by two Shadowmoon Valleys. |
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Can u point me to function were Carbonie is setting BG map? I'll check it on my side, maybe ill find the fix... Can u update git with your fixes that u have made after this inital commit? |
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Here's a story that *might* help. Apparently there was a senior engineer at Microsoft that whenever one her coders came to her with a bug or algorithmic problem they couldn't fix she would point them to the giant teddy bear in the corner of her office and tell them to take the bear back to their cubicle and explain the problem to it. If the bear couldn't solve the problem, she'd be happy to take the escalation... the bear had an 80-90% success rate. |
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I'm just trying to assign every mapID with it's "original Carbonite continent id" and to keep the old parts alive. It seemed to eliminate most of the lua errors I got when I zoom in/out the map (while using the first version on Github) but still, BGs won't work and the malestrom maps are totally messed up. Actually my way is a dumb way to fix this and I don't think it will work. How I wish I could major in Software Engineering not nuclear physics... |
i do have my map in bg but its just a small circle but it works
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As for the request to update the git... yes I'm bad about that, I don't usually push until I get a bug fixed... i'll try and merge the push's that are there into what I have done so far and update the git to where i'm at now on my lunch break. |
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As far as for maps if we need to redo tables like worldinfo[mapid].Cont or other tables (maps or something else) we will, just say what we have to rewrite... I think we will find many people to help ;) For one man this would be hard but for team... no problem ;) |
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Cheers you kids ;) |
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I thought the maelstrom maps are intended to be on continent 8 and got confused... |
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Damn Desserter buff is making this take longer to test them, so the push might not be until tomorrow. |
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