Final Decision on what's coming first
First off, an apology because I did run the poll asking, and I know quests won by a long shot... but hear me out
Every aspect of Carbonite needs an overhaul to make it easier to use. Every aspect of Carbonite needs an overhaul to better support localization, and to remove byte code so it's easier to update / maintain. Every aspect of Carbonite needs an overhaul to better support profiles, and configurations Part of the quest overhaul is going to be breaking it apart (either by zone, or level range haven't decided yet) so it will use less memory if you don't need 80% of the quest data. Because of the work involved in overhauling it, I really don't want to do the work twice, once to work with what is current, and once to work with the new modular map system. TLDR, Maps will be done first. |
Good call, Rythal. Thanks for the heads-up!
My opinion on this (which nobody else probably cares about, but I'm still gonna give it): Yes, we need current quest information, yes it would be really nice to have the multicolored quest blobs back (for all quests), and, yes, it would be nice to have the Carbonite map working properly again (everywhere). The bottom line, though, is that you just can't do it all at one time. Not working on it alone and that's how it's going. Good luck and take the time you need to get it right the first time. I'm pretty sure we'll still all be here to cheer when you're done with it. |
As someone who voted for quests, this really.... doesn't bother me.
I've worked with old, needs to be rebuilt code, and it isn't fun. Plus, quests work for me. There is a little more jumping through hops than before (ie, open the bliz quest log every once and a while, make sure to fly to the zone the quests are in, ect), but nothing I can't do easily. So, do what you need to do to make things work smoothly. Thanks for all the hard work. |
Good luck
I bid thee good luck and best wishes in your efforts to revive, if not revive then remodel, Carbonite.
|
Good call Rythal atleast a decision has been made and you can get started on that.
One thing you may want to do is set up a new thread "Carbonite Beta" where you can get anyone that wants to beta test stuff can report stuff (up to you though). |
I am happy to hear that Carb has not been forgotten and that it is going to become useable once again. :"3 I'm still using the update you gave for it awhile back despite the fact that it's not all that great right now and glitchy as all hell. I, like many others, cannot live without Carbonite. I appreciate anyone who can understand coding [I use to be able to understand it but that was many long years ago sadly. u.u] But I am looking forward to the new update and will continue to wait patiently like I have so far. ^^
|
Quote:
|
Quote:
|
Replacement
Anyone have a ok replacement for carbonite? Since the quest tracking is really all i use it for need something that works. And really do not want a bunch of extra stuff loading on my machine. Every addon that i have that has decided to make them modular has been a disaster. Deadly boss mods went that route and does not work as well, Atlas loot same thing, Several others to Modular is not better just creates more problems with trying to get it to work together:mad:
|
Kinda figured
Quote:
|
Quote:
|
Quote:
|
Carbonites modularization will be more like atlas then DBM... there will be no "auto" loading, there is no events to watch. The base addon is the map, and nothing but the map ... you want PVP, you install that and turn it on... you want questing, you install that and turn it on. Need warehouse? install that and turn it on...
|
Quote:
|
Yes its going to take some time but once its done Carbonite will be alot better than ever.
|
update
thank you for your hard work......I actually am running more than one app to try and have everything I did before. I do not know the dif between modular and what was here before. As long as it works I am happy. Look forward to the updates when you have them ready
|
Updates and modularization
Personally, I think it will all work out in the end. And I believe that, in the end, everyone including the naysayers, will be happy. Whether we get something right away or months from now, it's better to have it done right (as someone else noted earlier) in the first place. Thanks again to Rythal.
|
Quote:
DBM people decided to be cute and make the modules auto-detect what to load. They decided to be economical and have it check what to load only once. That is their call. You can build in massive redundancies on your auto checks. You can make the player select what to load. You can have a button you press to update the modules loaded. You can have auto-detect with manual override.... Yes, there are SOME limits based on the interface Blizz gives us. But no limits from Blizz specifically make modularization a bad move. The primary benefits for users: 1. If something breaks only a SMALL part of Carbonite breaks. So PvP or map only people won't suffer because of a Quest bug, etc. 2. Other addon developers can more easily cannibalize Rythal's code to incorporate into their own system. ie - more alternatives will crop up. |
Personally, I do appreciate Rythal taking on this project and I will wait until everything is redone. I am using it currently and although questing is not covered in all areas, I believe we all can agree there are ways around it, that are available to us all. You take what ever steps you feel need to be done and in whatever order you feel is best. Thank you for your continued hard work and effort to shape Carbonite to be more flexable and easier for you to update and maintain. :):)
|
Quote:
U can please all of the people some of the time. But u can't please all of the people all the time. |
All times are GMT -6. The time now is 11:15 PM. |
vBulletin © 2024, Jelsoft Enterprises Ltd
© 2004 - 2022 MMOUI