Add another Button into the Blizzard Game Menu
Hello Guys,
I want to learn about Addon creating and .lua. Recently I am trying to figure out how I simply add another Button to the Game Menu with different functions. For example open up a config Menu of another AddOn, or simply a little script to open the Character Panel for example. I guess this all can be done with the functions and templates from the Blizzard GameMenuFrame.lua and the Button design can be pulled from "GameMenuButtonTemplate". My problem is I don't know how to set it all together, I've done the basics with the resources I could find, like creating a Button, creating a Button that makes an Emote on Press, creating a panel etc. Question is how can I get to the Game Menu and add a button there. Step 1 is finding out how to add it to the menu and after that is done, Step 2 I can do all the function things I want and play around further. Any Advice would be great. Regards EDIT: Okay, got my fingers wet. So I've started with hiding the Help Button for my own Button, after that I created a frame and as a parentFrame I just gave the "GameMenuFrame". Played around a little and used a SetScript to do an Emote when pressing the button, but now I have to figure out how to close the Frame after pressing the button and how to open the frames I want. Code Snippet: Code:
GameMenuButtonHelp:Hide() |
Most frames obey the Show/Hide convention.
You could try a simple mytrame:GetParent():Hide(). |
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