GetSpellCooldown() for party members
I'm assuming on my tests GetSpellCooldown() is restricted to known spells, however nothing in the documention specifically states this as an fact.
Is it restricted that way? If so, is there anything i can use to get a cooldown from a spellid which does NOT have these restrictions? https://github.com/Lolzen/Namerakana...aster/core.lua unfinished, unpolished, sligthly out of date, etc. just for reference |
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If this doesn't help, I'm probably misunderstanding what you are trying to do. |
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I've also found LibCooldownTracker which kinda solves this, but bulks up pretty much to my tastes. I've given up on this for now because several other unforseen complications which at first seemed like a really easy to do project. |
Nice idea from the dev that made that; all you need to do is know CD times and watch for spell casts... Although that only will work if you are in range to detect the spell casts, the point being it could become out of sync or incorrect.
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