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Bubbles in 9.0.1
I have a function fired on event CHAT_MSG_MONSTER_SAY - ChatFrame_AddMessageEventFilter("CHAT_MSG_MONSTER_SAY", ChatFilter) :
Code:
local function BB_bubblizeText() Is now any other way to review bubblized frames on the screen? |
It returns 0 because all the regions have been moved to a nameless subframe now. I was able to discover the regions more or less this way;
Lua Code:
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Yes, yes! This is the solution.
Thank you, Goldpaw. |
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