WoWInterface

WoWInterface (https://www.wowinterface.com/forums/index.php)
-   AddOn Search/Requests (https://www.wowinterface.com/forums/forumdisplay.php?f=6)
-   -   Sword Art Online unit frames (https://www.wowinterface.com/forums/showthread.php?t=48378)

KennyGJE 10-18-13 08:43 AM

Sword Art Online unit frames
 
Hello!

I don't know if any of you have seen the anime called Sword Art Online, but it's pretty neat, and I really like the style of the game's UI.

So I was wondering if Sword Art Online like unit frames exist, or could be made through another addon like pitbull?

For those of you who don't know what they look like, click here.

Any similarly modern-looking UI addons would also be very much appreciated.

Seerah 10-18-13 10:46 AM

That is certainly possible, though you would need the textures for it (or recreate them).

This is not the same style, but have you seen oUF_Real? http://www.wowinterface.com/download...-oUF_Real.html

KennyGJE 10-18-13 11:27 AM

Sweet!

Well, I downloaded a skin for another game called osu! which included some textures, like the hp-bar background. It also includes the green of the hp-bar, but I would like it to progressively change color from green to red, and I have no idea how I'd do that.
I have no experience in any of this stuff though.

And that addon is really neat! I'm using it right now!

Fizzlemizz 10-18-13 02:11 PM

If you are using a unit frame addon, look for color context setting based on health for your health bar(s).

Quote:

Originally Posted by KennyGJE (Post 285952)
Sweet!

Well, I downloaded a skin for another game called osu! which included some textures, like the hp-bar background. It also includes the green of the hp-bar, but I would like it to progressively change color from green to red, and I have no idea how I'd do that.
I have no experience in any of this stuff though.

And that addon is really neat! I'm using it right now!


KennyGJE 10-19-13 03:49 AM

Quote:

Originally Posted by Fizzlemizz (Post 285957)
If you are using a unit frame addon, look for color context setting based on health for your health bar(s).

But what if I want the hp-bar to be formed the way it is on the picture? Like it's not a square.

Fizzlemizz 10-19-13 11:15 AM

Bars don't have to be squares, most (if not all) unit frame addons will let you choose which texture to use for status bars.

Quote:

Originally Posted by KennyGJE (Post 285974)
But what if I want the hp-bar to be formed the way it is on the picture? Like it's not a square.


Tonyleila 10-20-13 05:17 AM

Just want to let you know Humfras and I are working on Sword Art Unitframes that Look like the One on the pic. Have you any idea/Vision how to add power/mana/combopoints?

KennyGJE 10-20-13 01:43 PM

Quote:

Originally Posted by Tonyleila (Post 286016)
Just want to let you know Humfras and I are working on Sword Art Unitframes that Look like the One on the pic. Have you any idea/Vision how to add power/mana/combopoints?

That's really cool! Let me know when it's finished!

I guess you could add combo points, runes, holy power etc. on an extra bar on top or something. Maybe with an option to disable them for people who use nug combo bars or the likes.
Now power is a bit trickier.. Maybe you could fit it in the gap you have behind where the health bar tapers? In it's own little similarly-shaped box.

And/or you could make a version using the UI from ALfheim Online which appears later in the series, here's how that looks for reference.

EDIT: I just made this to show what I mean :3. Of course, combo points would be on the target frame.

Ooh, and another place to put the power bar could just be underneath the health bar, and have it follow the /-thing it has going on.

Coote 10-20-13 02:08 PM

Quote:

Originally Posted by Tonyleila (Post 286016)
Have you any idea/Vision how to add power/mana/combopoints?

I have an idea on how to manage that.

http://i.imgur.com/wR3cGxs.jpg

It's pretty much as kenny mentioned, but another way is to add the CP to right above the health in order to keep everything inside the border.

10leej 10-20-13 07:23 PM

1 Attachment(s)
Quote:

Originally Posted by Coote (Post 286031)
I have an idea on how to manage that.

http://i.imgur.com/wR3cGxs.jpg

It's pretty much as kenny mentioned, but another way is to add the CP to right above the health in order to keep everything inside the border.

Personally I would tuck those under the unitframe about here

Tonyleila 10-20-13 07:43 PM

What you think about this one
http://i.imgur.com/a3TN9M9.jpg

10leej 10-20-13 08:39 PM

Quote:

Originally Posted by Tonyleila (Post 286040)
What you think about this one
http://i.imgur.com/a3TN9M9.jpg

Exactly how I imagined it actually. I'm just bad at art and still figuring out gimp >.> too much use of windows paint...

KennyGJE 10-21-13 01:00 AM

Quote:

Originally Posted by Tonyleila (Post 286040)
What you think about this one
http://i.imgur.com/a3TN9M9.jpg

Brilliant! :banana:

Ordrosh 10-21-13 01:55 AM

Quote:

Originally Posted by Tonyleila (Post 286040)
What you think about this one
http://i.imgur.com/a3TN9M9.jpg

I do like it, except for the red and yellow blocks on the right side, I think I'd probably put them behind the HPBar
What I'd like to see is a mockup of how it would look like in WoW (I hope not as big as its in the screenshot)

Tonyleila 10-21-13 10:24 AM

Currently trying out different combo points from 5-10 and
shadow orbs, Holy power, Soul Shard, Vehice Power/ Druid Mana.
NO they don't show up all at the same time and not in this position :)
Also added altpower the pink bar right under HP

Coote 10-21-13 12:41 PM

For the combo points below the frame, it would probably look better if they were square. The slanted edges look out of place with the corner above it being squared off.

KennyGJE 10-21-13 02:18 PM

Hmm, I agree with Coote, it might look better square I think.
I'm curious though, what's the E / R behind the level for?

Ordrosh 10-21-13 02:48 PM

probably to show elite/rare status, usefull on the target frame but not so much on a player frame
looks quite nice sofar :)

Mirrikh 10-21-13 10:05 PM

I love this idea, it looks amazing so far. Has really inspired me to learn how to start doing stuff like this. Keep up the good work, can't wait to see a finished project.

KennyGJE 10-26-13 06:46 AM

How's it going?


All times are GMT -6. The time now is 04:34 AM.

vBulletin © 2024, Jelsoft Enterprises Ltd
© 2004 - 2022 MMOUI