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-   -   Current WIP not yet commited (https://www.wowinterface.com/forums/showthread.php?t=50823)

Rythal 12-23-14 02:29 PM

Current WIP not yet commited
 
So far in my local build I have

- garrison mines working
- Gathermate import updated for wod nodes / zones
- newest release of gathermate2 data converted to carbonite version
- addition of enable all / disable all buttons for herbs / mines in options
- fix for error when grouped if carbonite not yet fully loaded

Rythal 12-24-14 01:59 AM

I just pushed a new release

It needs testing, testing and more testing as I've taken over blizzards SetMapByID and SetMapToCurrentZone functions both to create a cache so they don't get called if they don't need to be.

I've also made changes to the map update code to try and improve performance and solve the disconnection problem that was popping up while using the map.

nelegalno2 12-24-14 04:26 AM

On first look this fixed most of the map problems I had - the only one left being the missing icons for the quest givers that still have quests I haven't done. I'll test it more a bit later. Hopefully this also fixes the map in the Bladespire Fortress in Frostfire Ridge.

ircdirk 12-24-14 04:28 AM

Yep, maps works fine now, in Garrison Mine too (no green area). I see performance improvement.

samyonair 12-24-14 06:01 AM

Just had a look into it, for what i have seen so far it's an improvment, no more green fields to see, could be fixing the Problems mentioned Yesterday with Vale of Eternal Blossoms, will check this later, because my guests for Christmas will be there soon and I have to clean my flat a bit :-)

Greetings Samyonair

PS have pushed translations for latest terms

Rythal 12-24-14 01:24 PM

Noticed one bug with it, and that's quest pointers that are picked up during the initial world scan are being placed into whatever zone your in.

I'll have to take a look at it after Christmas depending on how tonight goes.


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