info about "script ran too long"
So i've read that the Blizzard devs added a restriction on how long scripts can run.
The "script ran too long" error is shown if your code is too slow, especially when in combat. However i have not seen much info more than that; like how much time is "too long"? Is this a flat time or are they counting operations done? callstack-depth? or... what? |
I have seen this error occur several times now and it seemingly blames a different addon each time. I usually see it after entering combat during a UI reload.
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Hmmm.... If I use ANY type of addon that lets me know how much memory is being used by my addons, I get that error as soon as I enter combat. No reload required. Disable the memory addon,and.... VIOLA'!! The error goes away. Strange, eh?
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