Moving a frame depending on spec
So trying to set the position of my raid frames depending on whether the character is a healing spec or not since I like the raid frames under my character when I heal, but not any other time.
I figured using an event would work and while it does I can only seem to watch "PLAYER_ENTERING_WORLD" and while I see the other events fire they don't set the frame position unless I reload the UI. I can't seem to find a working example either, but that might be me being lazy. Lua Code:
Complete Source Code It is an oUF layout I'm working on, but I figured this was more of a general problem and not an oUF problem |
I dont' see a frame:ClearAllPoints()
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You can make that handle future classes better:
Code:
local party = CreateFrame('Frame') |
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