Ignoring global cooldown
Greetings,
I've created an icon that lights up when a spell is ready to use. Sometimes though, the icon blinks (disappears for a moment): I think it's a problem due to the global cooldown. I tried to work around this problem like this: Lua Code:
Is there a better method? |
I'll try to explain better with an example:
- Immolate is active on the target Lua Code:
Lua Code:
- But if I try to cast Incinerate while another Incinerate is in progress, the icon disappears I wish this last step didn't happen Can you help me? |
Maybe something along the lines of:
Lua Code:
|
Perfect!
There's a better method to ignore global cooldown than this? iLua Code:
|
There is no built in IsOnGCD(...) test so you have to "roll-your-own".
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