Req: one bank addon, fitting the default UI.
Hi,
I've always been happy with the default UI bags and with the enhancements in WoD I definitely won't be using anything else. One thing that do bother me, is how the bank works. With 7 bags opening besides the main bank window. I would love to see a all in one solution that also fit graphically with the default UI. I've tried a few mods, but they all look horrible. :) Thank you in advance Karma Muscle |
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Most do use the tooltip-border though, to change the look. But see which one meets your requirements qua functionality, then we'll talk look :) (Could be as easy as writing a skin for it.) |
I would say OneBank has the functionality and apparently OneBag is no longer required, yay! :)
For looks, the default reagent bank would be sweet. |
I know you said that you like the default bags, but have you ever given Combuctor a look?
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If you just want an all-in-one UI that matches the default UI and doesn't have any of the bells and whistles found in Combuctor etc. I'd highly recommend Inventorian.
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Oh, as a response to the actual thread I concur with Phanx and Seerah. If you do not mind the all in one bag then Combuctor or Inventorian are ideally what you are looking for. |
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Thank you so much. :) Fits perfect. http://i.imgur.com/7yxuQmf.jpg |
It's new. I only noticed it because I happened to be looking at the "new and updated" list on WowAce.
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I absolutely love adibags.
I've not tried Inventorian but I stopped looking for bag mods after I found adibags. http://www.wowace.com/addons/adibags/ |
I, myself, moved from Combuctor to AdiBags.
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cargBags Nivaya has worked for me pretty well. Adi looks interesting.
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If anyone else is looking for a way to add tokens/currency to Inventorian Phanx put this together.
Lua Code:
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Why on earth would you hook CreateFrame for that? >_<
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local Inventorian = LibStub("AceAddon-3.0"):GetAddon("Inventorian") |
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I will just mosey on up and edit my code. |
Just thought I'd ask. Why would inventorian need to use the ace libraries?
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That said, AceConfig, AceConsole and AceGUI are not used at all, and at a total of ~370 KB (over 60% of the addon's total filesize) that's a lot of fat that could be cut. Most likely the author just started with a basic set of libs and forgot to remove the ones he (pretty sure Nev is a dude) didn't actually use. LibWindow is used to easily manage frame positions independently of screen resolutions, so that's legit. AceAddon, AceDB, AceEvent, AceHook and AceLocale aren't really doing anything here that couldn't be done just as easily without them, especially since they're all being used at the most basic level (no toggle-able modules, no profiles or DB namespacing, no dynamic hooking and un-hooking, etc.) but none of them are that bloated, so if you're already accustomed to writing addons using Ace3 there's not really any strong argument against using these libraries either... other than AceLocale, which is totally useless. :p |
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True, and if I'd written it I wouldn't have used any of them (maybe LibWindow) but other than the ones that aren't used at all, there's nothing especially egregious going on here.
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