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-   -   GuildGreet Extended & nibRealUI Conflict (https://www.wowinterface.com/forums/showthread.php?t=50276)

drsouthall 10-25-14 03:02 AM

GuildGreet Extended & nibRealUI Conflict
 
Hi I'd like to use

GuildGreet Extended


with real UI but found conflict with nibRealUI that is preventing GGE putting guild members who come online into its onscreen list.

So I disabled addons one by one and logged a guild character in and out from another account and tracked it to nibRealUI and confirmed by disabling all addons and just clicking on nibRealUI and GGE which also switched on automatically

Bartender4
ButtonFacade
Masque
Raven
SharedMedia

Screenshot

Notice above the red GuildGreet 6.01 box nothing is displayed when Petitemorte comes online - I then disable nibRealUI only and relogged Petitemorte as you can see from Screenshot the amber Petitemorte is displayed.

i had taintlogging enabled during the process of logging in on Petitemorte with nibRealUI enabled.

Taintlog

Thanks for your attention.

Regards Dave

PS Further info - disabled in advanced settings/ modules /chat extras the "strings" tick which has resolved the conflict for now.

Nibelheim 10-25-14 03:41 AM

GuildGreet is likely parsing the chat window for specific text to determine if someone has come online / gone offline, so the Chat module modifying those strings causes the conflict. I will add an exception in to the Strings code to fix this.

drsouthall 10-25-14 05:41 AM

Quote:

Originally Posted by Nibelheim (Post 298947)
GuildGreet is likely parsing the chat window for specific text to determine if someone has come online / gone offline, so the Chat module modifying those strings causes the conflict. I will add an exception in to the Strings code to fix this.

Thanks nib your the best.

Luzisto 10-26-14 09:52 AM

Hi,

i have changed the line

Code:

GLDG_ONLINE                = ".*%[(.+)%]%S*"..string.sub(ERR_FRIEND_ONLINE_SS, 20)
to

Code:

GLDG_ONLINE                = ".*%[(.+)%]%S*"..string.sub(string.gsub(ERR_FRIEND_ONLINE_SS, "|cff00ff00online|r", "online"), 20) -- fix for RealUI 8 users
in GuildGreet.lua.

Please test GuildGreet-6.0.2-3-g41c6088.zip.


Regards Luzisto
(Sorry for my bad english)

Luzisto 10-29-14 07:04 AM

Quote:

Originally Posted by Nibelheim (Post 298947)
GuildGreet is likely parsing the chat window for specific text to determine if someone has come online / gone offline, so the Chat module modifying those strings causes the conflict. I will add an exception in to the Strings code to fix this.

I have found the error in GuidGreet.
You don't have to change anything at RealUI.

Starting with version 6.0.2-5-g559519b, it should now work correctly.


Regards Luzisto
(Sorry for my bad english)

drsouthall 10-29-14 02:17 PM

Quote:

Originally Posted by Luzisto (Post 299193)
I have found the error in GuidGreet.
You don't have to change anything at RealUI.

Starting with version 6.0.2-5-g559519b, it should now work correctly.


Regards Luzisto
(Sorry for my bad english)

I have tested this and can confirm everything now works as it should thanks everyone


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