Pet Loyalty/Happiness Request
After asking for assistance at the Petopia forums (to no avail), I decided to come here for help in acquiring an addon that would effectively restore both pet happiness and pet loyalty for hunter pets.
Note: Considering the fact that pet happiness affected your DPS if it wasn't maintained properly, it will be receiving the most significant change out of the two if the addon(s) is even incarnated. Below this will be the basic gist of what I have in mind. Loyalty - Loyalty will remain nearly identical to how it was in the game. If you didn't have a chance to experience it, than you can find more information on it here: http://wowpedia.org/Loyalty The only changes with loyalty that I had in mind would be to focus its gain primarily on how often the pet is used and for how long it remains in use. The time requirements for the six ranks would be as follows; Rebellious (Rank 1) - N/A Unruly (Rank 2) - 1 Week Submissive (Rank 3) - 2 Weeks (Submissive can/may be renamed as "Compliant.") Dependable (Rank 4) - 3 Weeks Faithful (Rank 5) - 4 Weeks Best Friend (Rank 6) - 5 Weeks (Roughly one month) Note: Happiness will not affect loyalty. Happiness - Unlike its original form, pet happiness will not directly affect your DPS (this should be obvious). It will, however, still be raised with food given to the pet as well as via killing monsters all throughout Azeroth, Outland and Draenor. Happiness will be; like how it originally was, on a timer. Now, however, said timer should be much longer and should leave you with a much less demanding pet. Out of both of these ideas, I suspect that my version of happiness will be the hardest to code due to the amount of food items in the game (if that's even a problem). As such, feel free to simplify it, remove it entirely, or to simply inquire for more information as to what I request. |
Just as a note to anyone who might work on this addon: the original icons for pet happiness are still in the WoW Interface files under Interface\PetPaperDollFrame\UI-PetHappiness.blp.
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If anyone happens to be working on the addon, feel free to give an update or two in this thread (or in a private message).
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I think this idea sounds so neat - it would be fun to add that bit of 'roleplay' to our pets again.
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So is anyone working on this yet?
If not I would like to know how many people would be interested in something like this. |
I suspect if anyone was working on this they'd have posted here already. Unfortunately, while it's a neat idea, it would be a huge amount of work, for no real gameplay benefit, so it's just a really hard sell. There's also the fact that pet loyalty and happiness have both been out of the game for years now (loyalty was removed 6 years ago!) so chances are that if any addon author really wanted to bring them back, they'd have done it already. You might have better luck seeking out authors in the roleplaying community.
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As the saying goes, "What am I, chopped liver?"
Not into role-play myself but I was just asking for a head count to see if there was enough 'intrigue' rather than 'interest'. Also, where does the difficulty lie in this idea? Seems straight forward enough the more I think of it. |
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Nothing particularly difficult, just a huge amount of extremely tedious minutiae. |
With no game mechanic to pin it to, no one will get it right for everyone's taste. It's a no win situation for any author that takes it on.
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Even after all the up-front work of coming up with formulas, lists, etc. there's still the implied long-term commitment of having to keep everything up to date with changes in the game, and since something like this would be affected by API changes in so many different areas, there would be a lot of ways it could break.
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Had some time to play with it over the holidays. It is far from perfect and needs to be polished before it can be released.
What it does so far:
This is a Beta, probably Alpha, addon. After I have worked on it more I may release it as an actual addon. This is just for anyone who might be interested in looking at a way it may be done. It was quite the learning experience handling the pet and stable info. |
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