Track Item Cooldown if it bugged out? (Not shown CD)
Hey,
currently I using HeroLib to track Cooldown on Items. Sadly sometimes if you press the Item to fast? There is no Cooldown on the Item shown (internaly it has a Cooldown ofc.) so it always return Cooldown = 0, while it still has Cooldown. is there any way to catch the Event: "Item is on Cooldown" and put it to variable 1 or 2? |
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