Request Add-On: Enemy Cooldown Tracking
I've searched everywhere I could think of and haven't been able to find it. NECB tracks some, Antagonist tracks some, but not all the really important ones:
Kidney Shot Blink Psychic Scream Howl of Terror Kick Pummel Earthshock Intercept Frost Nova Overpower Riposte Feral charge Bash Grounding totem Shadowburn Mind Blast Shadow Word: Death Power Word: Shield / Weakened Soul Counterspell Cloak of Shadows Silenced in School effects. Example; Paladin casts holy light, rogue kicks him. He is now silenced in that tree for five seconds. Enemy global cooldown (this would be awesome.) It baffles me that nobody has made an add on which can track these as it would be massively useful. A scenario: You're a rogue. You begin attacking a priest. He psychic screams you the moment he gets out of stunlock. You immediately trinket and kick his cast. You're back on him. He's getting fed heals, since this an arena match. You watch his psychic scream cooldown bar. You know that he's desperate and that once his PS cooldown is up again he'll let it off. You see 2 seconds left on it. You hit him with a 5 point kidney shot, to give you room in case it gets resisted. It doesn't. He's stuck in it. You cloak of shadows with .1 seconds left on your kidney shot. He pops psychic scream a split second later. You're still on him. He dies shortly thereafter. This is just one scenario in which having such a mod would be invaluable. This could determine the difference between a win and a loss. Another thing would be enemy global cooldown. Because I have high latency (600+) and play in competitive ratings (2100+) I have to mitigate my lag to be successful. One way I do this is to cast my moves right as I see my target cast theirs, knowing that for 1.5 seconds they'll be locked out and I won't have to respond to them. This is a lifeline trick for me, and would be greatly enhanced by an enemy global cooldown mod. I'm sure it would benefit players without lag as well. Thank you. >_> |
try SorrenTimers?
i use it, but not to track others' cooldowns tho (tho it is designed to do that), so i'm not sure if it has those specific abilities, but you might check it out... |
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I've got it to track Blink and Frost Nova which is nice, haven't tested Howl of Terror yet. |
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you're right, you were looking for cooldowns, not buffs....totally my bad for not engaging my brain before engaging my typing hands.
i've been messing alot lately with various mods (and/or combinations of mods) for tracking my buffs/debuffs/cooldowns and target buffs/debuffs (but not enemy cooldowns) and i think i'm just starting to get cross-eyed at those things. |
Bump for great justice! I'm really keen on finding a mod for enemy CD tracking. :/
To be honest I'm surprised that more people aren't with me on this. Think how amazingly useful it would be. |
:eek: thanks for that
__________________________________________________ name in the game : Faulasoof add me in your frinds server : 10 ok evry one I wanna frinds in this server :eek: |
Bump for great justice!
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Nobody is interested in this? I'm amazed, really. I'm going to keep this bumped until somebody develops or modifies an add on to do this.
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Bumpsauce.
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Bump...
Please authors, hear my cry ;p |
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it is reputed to be something of a resource hog (which i cannot confirm or deny, just parroting things i have seen in forum discussions), and i have not tried specifically to track enemy cooldowns with it (i don't even know to what extent the requisite events appear in the combat log), but i have successfully customized it to alert me when my own Blinkstrike proc goes off (by parsing the combat log for "You gain an extra attack through Blinkstrike" messages), and a few other odd little things. so, there might be a way to get it to do what you want. it also posesses a number of other customization features that could be useful. |
no one uses NECB..works well for me..specially fighting pallys
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DoT Timer is for the player's spells, not the enemy's.
NECB does not have very complete support for cooldowns. It tends to work on only the long ones, which aren't helpful at all. Very few arena matches last over 2-4 minutes. |
Bumping again. I'm really hoping this will catch the attention of someone capable of authoring a mod to meet these needs. I have no doubt that it would be an invaluable PvP tool.
:) |
Short answer: learn2pvp
Long answer: if you would stop bumping and start thinking for a second maybe the fact that no one is doing it despite the huge community means it would not be that useful after all. If you play long enough you eventually learn the durations of cooldowns applied against your class, and based on your own ability cooldowns you will know how to time your counter-attacks or preventive defenses. And let's say you can track those cooldowns, what are you going to do with that information? Just because the enemy can use a cooldown means he will blow it right away again, so at best you will waste your own abilities early and that will please your enemy for sure. If HE knows how to play he may even count on that. PvP is just too intensive to spend time watching timers. It is quite different with PvE where mobs AI has limits and you can actually make use of as much information as you can, including cooldowns. Conclusion: is it possible to do? Most likely yes. Is it that useful? Maybe, maybe not. Will someone do it then? Probably one day, unless everyone ignored you from the repeated bumping :p |
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PvP is not too intensive to watch timers. PvP is all about awareness. The more information you can process and work with, the better. While enemy cooldown tracking does not directly indicate that an enemy WILL blow his cooldown right as it comes up again, it simply frames it as a likelihood, especially when arena is increasingly more about cooldown efficiency and countering applied pressure. I do a good job of being aware of enemy cooldowns, but when you're in the thick of an arena fight, time seems to elongate and it becomes difficult to track enemy cooldowns precisely. Try counting in your head while you monitor everything else happening - which is what I do now. Sometimes you get it, sometimes you don't. That is the precise purpose of many add-ons: doing things that you could do, but would demand immense multi-tasking and concentration on behalf of the player, which could otherwise be applied more productively. Do you need boss mods for raiding? No. I guess you could tell all the hardcore PvErs who do to "l2PvE" but that would be antithetical to the entire concept of using add-ons and by extension being a member of a site for add-ons. Please uninstall all your add ons and play with a default UI if this is indeed your philosophy. As for "l2pvp" I will wager that my arena ratings are much higher than yours despite my latency handicaps, so I'm going to go ahead and completely discount that. Now, since you mentioned ignoring, how can I ignore you? Because your answer is far more spiteful than helpful. Conclusion: You can't stop a pimp. You can only slow him down. |
the addon you are looking for is called magictrack
I have no idea how to get it and i am trying to figure out where i can find it. it is a private addon made by an anonymous author |
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/salute |
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