Buff Location on Raid Frame
I'm trying to make an addon that will redirect my rejuvenations to the top right of my raid frames instead of the bottom right as resto druids have so many hots it can be hard to distinguish them with germination.
I would really appreciate any help, this is what I have so far: local indicators = {} local buffs = {“Rejuvenation”} local function getIndicator(frame) local indicator = indicators[frame:GetName()] if not indicator then indicator = CreateFrame("Button", nil, frame, "CompactAuraTemplate") indicator:ClearAllPoints() indicator:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -3, -2) indicator:SetSize(22, 22) indicator:SetAlpha(0.6) indicators[frame:GetName()] = indicator end return indicator end local function updateBuffs(frame) if not frame:IsVisible() then return end local indicator = getIndicator(frame) local buffName = nil for i = 1, 40 do local _, _, _, _, _, d, _, ut, _, sc, s, c = UnitBuff(frame.displayedUnit, i); buffName = UnitBuff(frame.displayedUnit, i); if not buffName then break end if buffs[buffName] and ut == “player” then indicator:SetSize(frame.buffFrames[1]:GetSize()) -- scale CompactUnitFrame_UtilSetBuff(indicator, frame.displayedUnit, i, nil); return end end indicator:Hide() end hooksecurefunc("CompactUnitFrame_UpdateBuffs", updateBuffs) |
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