How to add Party frames to oUF? :)
Hello, does anyone know how to add party frames?
Code:
local function partylayout(self, unit) Code:
local party = oUF:SpawnHeader(nil, nil, 'party', Code:
oUF:RegisterStyle('AftermathhParty', Partylayout) |
Nvm, fixed it anyways :)
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Why would you fix it and not post the result? This leaves eveyone looking into this clueless.
This is like: "I need help..." "Ok, I got it but I'm not telling you." |
Quote:
^^ Fixed ^^ |
I've noticed he does that quite a lot on this threads. :rolleyes:
Probably he haven't grasped the concept of a forum. :) Your doubt might be the doubt of more people, if you put here the solution they won't have to look further, turning your question into valuable help. :) |
Here is a pic :D sorry guys :p i normally post a pic :p
and here if you wanna peek in to the LUA :) http://pastebin.com/zgvXMUa9 |
The earth just has moved.
... A bit. |
Quote:
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There's this movie, "The day the earth stood still".
So, no ... not always!!!1 :rolleyes: |
Are u gonna release your unit frames?
They would fit in you my UI nicely. |
Yes i will, when i get 1.5 to work.. :/
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