MainMenuBar
So I'm working on finalizing my actionbar addon "Bobbars" and for the most part it works. Unfortunately the MainMenuBar seems to extend farther off to the right than that I want even when I'm hiding it.
I'm guessing it's because I'm hiding "MainMenuBarTexture" because everytime I go to hide "MainMenuArtFrame" the entire bar seems to go hide when I do that. Here's my code so far Code:
--[[CONFIG]]-- |
They changed the whole default first ActionBar. The ActionButtons of the first bar are now anchored to the MainMenuBarArtFrame.
Btw that MainMenuBar.SetPoint is a really bad idea. It will taint your code in combat. (The bar will move when entering a vehicle with vehicleui) |
Quote:
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You may want to check:
http://code.google.com/p/rothui/sour...arStyler/core/ It took me quite some time to update the mod for MoP. I'm using the state driver aswell. That is because in a petbattle or a vehicle you want to hide the actionbars. |
Funny I actually just downloaded that to look at that, lmao
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Looks like I got it working fairly well so far, just gotta remake Bar2 and 3 (MultiBarLeft and MultiBarRight)
Thanks for the help zork |
nevermind turns out it was a spelling error on my part
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