Forum: oUF (Otravi Unit Frames)
02-07-19, 07:56 AM
|
Replies: 2
Views: 7,504
You could use UnitInRaid...
You could use UnitInRaid (https://wow.gamepedia.com/API_UnitInRaid), however oUF can handle this for you.
here's an example of party
local party = self:SpawnHeader(
nil, nil,...
|
Forum: Lua/XML Help
02-07-19, 07:45 AM
|
Replies: 3
Views: 2,737
|
Forum: Lua/XML Help
01-19-19, 08:24 AM
|
Replies: 3
Views: 2,737
GetSpellCooldown() for party members
I'm assuming on my tests GetSpellCooldown() is restricted to known spells, however nothing in the documention specifically states this as an fact.
Is it restricted that way?
If so, is there anything...
|
Forum: Lua/XML Help
10-21-18, 11:12 AM
|
Replies: 3
Views: 1,676
|
Forum: Lua/XML Help
10-18-18, 09:25 AM
|
Replies: 3
Views: 1,676
Item Mixins
So i'm just diving in to the whole Mixin stuff and am not sure if this is possible.
As GetDetailedItemLevelInfo() is still not returning the correct value all the time, i stumbled upon this thread...
|
Forum: General Authoring Discussion
07-25-18, 12:38 PM
|
Replies: 10
Views: 4,165
|
Forum: General Authoring Discussion
07-25-18, 12:09 PM
|
Replies: 10
Views: 4,165
|
Forum: oUF (Otravi Unit Frames)
07-01-18, 09:43 AM
|
Replies: 11
Views: 6,680
Yup, Well not the "Frame" aspect of it - but...
Yup, Well not the "Frame" aspect of it - but exactly that. I'm not filtering anything or using consolided bufframe, so that's why it seemed "possible".
I had my reasons for trying this - i'm really...
|
Forum: oUF (Otravi Unit Frames)
07-01-18, 09:35 AM
|
Replies: 11
Views: 6,680
True :P
Basically i liked how oUF handled the...
True :P
Basically i liked how oUF handled the Auras for me, so i loved the idea to use oUF as a bufframe replacement.
I get it simply isn't possible with my vision without basically implementing a...
|
Forum: oUF (Otravi Unit Frames)
07-01-18, 09:24 AM
|
Replies: 11
Views: 6,680
|
Forum: oUF (Otravi Unit Frames)
07-01-18, 03:32 AM
|
Replies: 11
Views: 6,680
oUF - canel buffs
I searched around and got very old info (2010ish) including haste confirming plans to implement the secure template Auras to enable canceling buffs. Obviously this never came to fruition and was...
|
Forum: Lua/XML Help
03-23-18, 10:27 AM
|
Replies: 5
Views: 1,559
|
Forum: Lua/XML Help
02-13-18, 04:24 AM
|
Replies: 2
Views: 1,225
I want to make the health statusbar of the pet...
I want to make the health statusbar of the pet (the green bar on the top left) see through, but only on the area behind the castbar time.
The "issue" i have here, that this is basically "my/default...
|
Forum: Lua/XML Help
02-13-18, 03:59 AM
|
Replies: 2
Views: 1,225
|
Forum: Lua/XML Help
01-13-18, 09:19 AM
|
Replies: 6
Views: 2,631
i've come up with this solution
-- Search a...
i've come up with this solution
-- Search a table for a specific entry
-- see https://stackoverflow.com/questions/33510736/check-if-array-contains-specific-value
function ns.contains(table,...
|
Forum: General Authoring Discussion
01-06-18, 12:14 PM
|
Replies: 8
Views: 5,466
|
Forum: Lua/XML Help
09-29-17, 02:47 AM
|
Replies: 6
Views: 2,364
|
Forum: Lua/XML Help
09-28-17, 02:23 PM
|
Replies: 6
Views: 2,364
Good points. However currency[name].text is an...
Good points. However currency[name].text is an object always pointing to currency[name], therefore count is always related to name.
Anyways, i misliked the prevName variable anyways, and tried a...
|
Forum: Lua/XML Help
09-28-17, 01:21 PM
|
Replies: 6
Views: 2,364
|
Forum: Lua/XML Help
09-28-17, 05:49 AM
|
Replies: 6
Views: 2,364
currency display issues
Hello folks,
as seen here (https://github.com/Lolzen/LolzenUI/blob/master/modules/orderhallbar/panel.lua) i have set up a currency display on my orderhallbar.
So i wanted to step up the game and...
|
Forum: Lua/XML Help
12-24-16, 05:03 PM
|
Replies: 3
Views: 3,571
|
Forum: Lua/XML Help
12-23-16, 09:59 AM
|
Replies: 3
Views: 3,571
Drawing a Graph
I'd like to draw a Graph, but i have no clue how to accomplish this.
To be more specific, i'd like to make something like the DPSgraph in recount.
I do have the data gathered in combat, also the...
|
Forum: Lua/XML Help
12-16-16, 06:37 AM
|
Replies: 6
Views: 2,574
I'm just doing it like this.
-- get artifact...
I'm just doing it like this.
-- get artifact power data
function afbar:ARTIFACT_XP_UPDATE()
local hasArtifact = HasArtifactEquipped("player")
if hasArtifact then
local _, _, _, _, totalXP,...
|
Forum: Lua/XML Help
12-11-16, 11:56 AM
|
Replies: 3
Views: 3,642
|
Forum: Lua/XML Help
12-11-16, 10:24 AM
|
Replies: 3
Views: 3,642
|