Forum: Lua/XML Help
12-24-19, 03:38 PM
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Replies: 4
Views: 3,253
Here's what i'm using and built around nPower...
Here's what i'm using and built around nPower code.
local A, C, L = select(2, ...):unpack()
local RuneBar = CreateFrame("Frame")
local DataBars = A["DataBars"]
local Panels = A["Panels"]
-- Lib...
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Forum: General Authoring Discussion
06-01-19, 12:56 PM
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Replies: 8
Views: 6,985
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Forum: Chit-Chat
05-17-19, 07:36 AM
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Replies: 8
Views: 9,186
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Forum: AddOn Help/Support
03-30-19, 12:05 PM
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Replies: 3
Views: 7,579
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Forum: AddOn Search/Requests
08-20-18, 01:33 AM
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Replies: 6
Views: 4,048
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Forum: Lua/XML Help
08-11-18, 03:57 AM
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Replies: 21
Views: 14,805
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Forum: Lua/XML Help
06-08-18, 12:19 PM
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Replies: 7
Views: 24,484
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Forum: Lua/XML Help
05-27-18, 10:55 AM
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Replies: 6
Views: 16,854
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Forum: oUF (Otravi Unit Frames)
05-19-18, 02:49 AM
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Replies: 4
Views: 19,357
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Forum: oUF (Otravi Unit Frames)
05-11-18, 01:49 PM
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Replies: 4
Views: 4,304
or make a invisible frame, that works...
or make a invisible frame, that works too
local InvisFrame = CreateFrame("Frame", nil, self)
InvisFrame:SetFrameLevel(Health:GetFrameLevel() + 5)
InvisFrame:SetAllPoints()
local Combat =...
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Forum: PTR API and Graphics Changes
04-20-18, 04:57 PM
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Replies: 54
Views: 40,192
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Forum: General Authoring Discussion
04-20-18, 02:41 PM
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Replies: 6
Views: 3,455
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Forum: oUF (Otravi Unit Frames)
04-20-18, 09:45 AM
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Replies: 2
Views: 3,000
Here are the functions i use...
function...
Here are the functions i use...
function UnitFrames:CheckInterrupt(unit)
if (unit == "vehicle") or (unit == "player") then
return
end
if (self.notInterruptible and UnitCanAttack("player",...
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Forum: Lua/XML Help
03-14-18, 01:49 AM
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Replies: 7
Views: 2,890
[QUOTE=bryde;327220]snip/QUOTE]
this should...
[QUOTE=bryde;327220]snip/QUOTE]
this should work, although i would not name your frames parent or child if they are global, they will most likey interfere with some other stuff.
local MyFrame =...
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Forum: Lua/XML Help
02-09-18, 05:34 PM
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Replies: 33
Views: 6,793
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Forum: Lua/XML Help
01-11-18, 05:58 AM
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Replies: 9
Views: 5,365
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Forum: General Authoring Discussion
12-28-17, 05:35 AM
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Replies: 8
Views: 5,758
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Forum: General Authoring Discussion
12-27-17, 03:18 PM
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Replies: 8
Views: 5,758
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Forum: AddOn Help/Support
12-13-17, 11:06 AM
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Replies: 20
Views: 12,884
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Forum: General WoW Chat
11-25-17, 05:58 AM
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Replies: 6
Views: 27,888
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Forum: General WoW Chat
11-09-17, 07:26 AM
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Replies: 12
Views: 28,677
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Forum: AddOn Search/Requests
07-07-17, 03:11 AM
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Replies: 11
Views: 5,239
I've always been happy with my UI.
Because i've...
I've always been happy with my UI.
Because i've always pretty much coded it myself, this is way more fun than just downloading something and then setup some settings while they are 1000 more options...
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Forum: Lua/XML Help
06-26-17, 07:25 AM
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Replies: 12
Views: 6,480
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Forum: RealUI
06-23-17, 04:01 AM
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Replies: 1
Views: 1,401
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Forum: AddOn Help/Support
06-17-17, 05:06 AM
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Replies: 10
Views: 3,850
I had a similar issue with my "arrows" a few...
I had a similar issue with my "arrows" a few weeks back.
Here's my code for my class bars, hope it helps :)
-----------------------------------------------------
--- Heavy Modifed Version of Neal's...
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