Forum: Lua/XML Help
11-08-16, 10:41 AM
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Replies: 11
Views: 4,950
Calling this line just releases the pool of...
Calling this line just releases the pool of frames used for followers, so they will hide:
https://github.com/obble/iipui/blob/master/elements/order_hall/commandbar.lua#L79
The frames are being...
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Forum: Lua/XML Help
11-08-16, 05:50 AM
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Replies: 11
Views: 4,950
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Forum: AddOn Search/Requests
10-21-16, 04:09 AM
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Replies: 26
Views: 9,515
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Forum: General Authoring Discussion
10-13-16, 06:15 AM
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Replies: 6
Views: 2,705
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Forum: AddOn Help/Support
09-18-16, 08:30 AM
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Replies: 12
Views: 6,189
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Forum: AddOn Search/Requests
09-18-16, 03:25 AM
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Replies: 2
Views: 5,515
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Forum: General Authoring Discussion
09-06-16, 05:29 AM
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Replies: 0
Views: 1,631
LineScale animation api
does anybody know if the new LineScale animation has lua equivelents?
<LineScale parentKey="Scale" childKey="Fill" duration=".03" order="1" fromScaleX="0" fromScaleY="1" toScaleX="1"...
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Forum: Legion Beta archived threads
09-05-16, 04:14 AM
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Replies: 1
Views: 8,463
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Forum: AddOn Help/Support
09-05-16, 04:00 AM
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Replies: 2
Views: 3,149
try this
local f =...
try this
local f = CreateFrame'Frame'
f:RegisterEvent'ADDON_LOADED'
f:SetScript('OnEvent', function(_, _, addon)
if addon == 'FeralDotDamage' then
...
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Forum: Lua/XML Help
09-03-16, 02:45 AM
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Replies: 5
Views: 2,489
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Forum: Lua/XML Help
09-02-16, 12:08 PM
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Replies: 5
Views: 2,489
here's the full code including the tooltip...
here's the full code including the tooltip scan:
https://github.com/obble/iipui/blob/master/addons/artifact/poweritems.lua
and an example of how the tooltip for the item im scanning for is...
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Forum: Lua/XML Help
09-02-16, 08:52 AM
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Replies: 5
Views: 2,489
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Forum: Lua/XML Help
06-28-16, 08:16 AM
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Replies: 6
Views: 2,597
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Forum: Legion Beta archived threads
05-23-16, 12:54 PM
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Replies: 61
Views: 68,507
thats what i suggested on the last page!
some...
thats what i suggested on the last page!
some style options for units will also have to be independently updated with a more aggressive hook — the castbar has to be reconfigured more or less every...
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Forum: Legion Beta archived threads
05-23-16, 08:51 AM
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Replies: 61
Views: 68,507
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Forum: Legion Beta archived threads
05-23-16, 06:20 AM
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Replies: 61
Views: 68,507
yes, with the qualifier that a lot of those...
yes, with the qualifier that a lot of those options are toggled off because the functions they involve aren't fully routed through the nameplates (hence my *technically*). smoothupdates throws out an...
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Forum: Legion Beta archived threads
05-23-16, 06:14 AM
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Replies: 61
Views: 68,507
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Forum: Legion Beta archived threads
05-23-16, 06:10 AM
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Replies: 61
Views: 68,507
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Forum: Legion Beta archived threads
05-23-16, 05:45 AM
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Replies: 12
Views: 6,540
it got moved to a data file within the game...
it got moved to a data file within the game client, no longer publicly accessible via framexml
its still viewable via townlong-yak, who have extracted it and hosted it as it existed previously in a...
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Forum: Legion Beta archived threads
05-23-16, 05:42 AM
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Replies: 61
Views: 68,507
i've always been about cutting back unnecessary...
i've always been about cutting back unnecessary extras where it seems relevant though, having a ton of information on hand is cool but also gets extremely messy and convoluted quickly with priorities...
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Forum: Legion Beta archived threads
05-23-16, 05:23 AM
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Replies: 61
Views: 68,507
I've thought about something similar re: hiding...
I've thought about something similar re: hiding unnecessary unitframes when nameplate doubles exist. the playerframe seems totally pointless in combat now we have the player nameplate.
i'm halfway...
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Forum: Lua/XML Help
05-21-16, 03:14 PM
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Replies: 9
Views: 4,273
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Forum: Legion Beta archived threads
05-16-16, 05:17 AM
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Replies: 35
Views: 23,470
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Forum: Legion Beta archived threads
05-14-16, 02:08 PM
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Replies: 21
Views: 12,098
ah! good, i was worried my experiments had...
ah! good, i was worried my experiments had tainted something.
well not good but... you know what i mean.
having not dug too much into the source I've just been making style adjustments via:
...
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Forum: Legion Beta archived threads
05-14-16, 03:03 AM
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Replies: 14
Views: 27,680
action camera
anybody played with this?
https://www.youtube.com/watch?v=hirGgwmvaGU
/console ActionCam [option]
Example: /console ActionCam full
Enables full mode as seen in the video.
overNames - Return...
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