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Forum: Lua/XML Help 08-04-06, 07:22 PM
Replies: 1
Views: 3,160
Posted By enitjus
Basically no. You need a keypress to cast a...

Basically no.
You need a keypress to cast a spell, and that spell casts when you press the key. While you might be able to `eat` the keypress and hold it for a time, any method I can think of would...
Forum: Released AddOns 07-29-06, 11:12 AM
Replies: 47
Views: 16,839
Posted By enitjus
Thank you, but I must admit, blaising keep...

Thank you, but I must admit, blaising keep improves on the code I submit :)

And that is basically done, just getting some testing done on the code, I think that blaising is aiming for a release by...
Forum: Released AddOns 07-27-06, 02:34 PM
Replies: 47
Views: 16,839
Posted By enitjus
You *should* have an email from me, But I'm...

You *should* have an email from me, But I'm having a tad bit of smtp issues, if you didn't get it let me know.
Forum: Released AddOns 07-27-06, 06:36 AM
Replies: 47
Views: 16,839
Posted By enitjus
Not a problem, most of the code is up and running...

Not a problem, most of the code is up and running now, Just have to make it optional, and ensure I haven't broken anything for those that *don't* use bagnon (silly people :cool: )

And once this is...
Forum: Released AddOns 07-26-06, 12:10 PM
Replies: 47
Views: 16,839
Posted By enitjus
Now that that re-write is out, I'm agian setting...

Now that that re-write is out, I'm agian setting my sights on InventoryHawk and Banknon.

My next feature to be added? Well IH currently tracks your bags and bank. Banknon tracks all your characters...
Forum: Released AddOns 07-05-06, 04:43 PM
Replies: 47
Views: 16,839
Posted By enitjus
God that was too easy. I hoped the task would at...

God that was too easy. I hoped the task would at least kill a few hours :p

Changed (Line 760ish)

if (not (BankFrame:IsVisible())) then return end

To

if (Banknon ~= nil) then
if (not...
Forum: Released AddOns 07-02-06, 12:46 PM
Replies: 47
Views: 16,839
Posted By enitjus
Its checked, and withon bagnon/banknon enabled...

Its checked, and withon bagnon/banknon enabled works fine.

So, Once I fix an unsupported addon that I'm trying to get to work to my liking, I'll be be setting the sights of The Hawk on banknon :)
Forum: Released AddOns 07-02-06, 03:28 AM
Replies: 47
Views: 16,839
Posted By enitjus
Just a bit of a question / possible bug...

Just a bit of a question / possible bug report.

How is the bank reporting meant to work?

For me is doesn't (or at least doesn't seem to :P) It simply has no visible effect at all, still listing 0...
Forum: General Authoring Discussion 03-18-06, 06:26 PM
Replies: 8
Views: 3,486
Posted By enitjus
The easiest way to do this, would be to have a...

The easiest way to do this, would be to have a second character, that you just use for mod dev/testing, then enable which mods you want/ don't want with blizzards addon screen.

(Sidenote of this, is...
Forum: Alpha/Beta AddOns and Compilations 03-17-06, 11:02 PM
Replies: 15
Views: 3,404
Posted By enitjus
With ~250ms lat, and 0 padding, I'm seeing that...

With ~250ms lat, and 0 padding, I'm seeing that in the debug log that the current action is always being ignored. Using a 3 second cast spell, the number in yellow after UseAction (I'm assuming how...
Forum: General Authoring Discussion 02-07-06, 11:17 AM
Replies: 2
Views: 3,163
Posted By enitjus
Item Tooltip Function

Would someone please enlight me to the proper funciton to hook for when Item tooltips are created?

I'm assuming it's GameTooltip.SetInventoryItem , but if it is, the parameter list has been updated,...
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