Forum: PTR General Discussion
11-19-23, 08:18 AM
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Replies: 4
Views: 25,551
Friendly nameplates and most chat bubbles in...
Friendly nameplates and most chat bubbles in dungeons and raids are protected and can neither be accessed or modified in any way now.
Blizzard just don't want us touching these things, and even if...
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Forum: PTR API and Graphics Changes
08-29-20, 01:46 AM
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Replies: 14
Views: 33,487
Not sure about the code in general, but I know...
Not sure about the code in general, but I know that NAMEPLATE_FONT and NAMEPLATE_SPELLCAST_FONT doesn't accept file paths, they have to be the name of a font object instead. Like "GameFontWhite" or...
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Forum: PTR General Discussion
08-26-20, 03:52 AM
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Replies: 4
Views: 25,551
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Forum: Legion Beta archived threads
08-04-16, 11:12 AM
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Replies: 14
Views: 9,577
battle.net app
When it comest to Battle.Net app, it has had a lot of problems lately under Wine. After much headache they appear to have found the solution on the winehq app database page for it.
I've copied the...
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Forum: Legion Beta archived threads
08-01-16, 10:10 AM
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Replies: 14
Views: 9,577
I'm using Ubuntu Mate 16.04, with Gallium Nine....
I'm using Ubuntu Mate 16.04, with Gallium Nine. Both my Radeon drivers and Wine is patched. Had to jump through a few hoops to get there though, and what I could find written down probably doesnt'...
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Forum: Legion Beta archived threads
07-29-16, 05:46 AM
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Replies: 9
Views: 7,893
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Forum: Legion Beta archived threads
07-28-16, 09:06 AM
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Replies: 9
Views: 7,893
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Forum: Legion Beta archived threads
07-28-16, 05:07 AM
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Replies: 9
Views: 7,893
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Forum: Legion Beta archived threads
07-27-16, 04:59 PM
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Replies: 9
Views: 7,893
Hm. Interesting.
I tried something similar a...
Hm. Interesting.
I tried something similar a while back. Made a texture with ragged edges like torn paper, set it as a mask, then lowered the alpha of the Minimap so it would look really...
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Forum: AddOn Search/Requests
10-22-14, 07:20 PM
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Replies: 5
Views: 3,496
There's always the supervillain UI: ...
There's always the supervillain UI:
http://www.wowinterface.com/downloads/info16837-SupervillainUI.html
:)
http://s.cdn.wowinterface.com/preview/pvw63125.jpg
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Forum: AddOn Search/Requests
10-18-14, 09:50 PM
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Replies: 5
Views: 3,496
gUI3 isn't broken, so you can't fix it. It was...
gUI3 isn't broken, so you can't fix it. It was made for MoP, and works nicely with MoP. But MoP is over and done. We're living in a WoD world now. And you'll never get that exact look with any other...
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Forum: Tutorials & Other Helpful Info.
11-28-13, 07:53 PM
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Replies: 2
Views: 17,751
Hi there!
I ran into some problems trying to...
Hi there!
I ran into some problems trying to use this method today. This is on the 5.4.1 client patch.
The fading of the raidframe manager and its button worked perfectly. Taint free, functional...
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Forum: MoP Beta archived threads
09-19-12, 09:40 AM
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Replies: 20
Views: 25,835
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Forum: MoP Beta archived threads
09-19-12, 07:48 AM
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Replies: 20
Views: 25,835
To get the error 100% guaranteed:
1) Activate...
To get the error 100% guaranteed:
1) Activate taintlog
2) Go into combat
3) Open the map
4) Enjoy the bug
Doesn't matter if you open the map in or after the combat, this is only the point in time...
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Forum: MoP Beta archived threads
09-18-12, 06:39 AM
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Replies: 20
Views: 25,835
Yeah, the Blizzard dropdown system is anything...
Yeah, the Blizzard dropdown system is anything but bug free. The problem in this instance is that the bug generated is IN the Blizzard Lua code!
It appears as others have reported thought that the...
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Forum: MoP Beta archived threads
09-18-12, 06:10 AM
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Replies: 20
Views: 25,835
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Forum: News
04-09-12, 12:40 PM
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Replies: 48
Views: 67,355
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Forum: Tutorials & Other Helpful Info.
03-19-12, 06:29 PM
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Replies: 0
Views: 13,030
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Forum: Graphics Help
12-17-11, 07:02 PM
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Replies: 36
Views: 74,177
The problem was there both with and without...
The problem was there both with and without compression using Photoshop, but nonexistent in The Gimp. The Gimp simply handles this better, or at least in a more automatic way for newbies like me.
As...
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Forum: Graphics Help
12-17-11, 06:30 PM
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Replies: 36
Views: 74,177
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Forum: oUF (Otravi Unit Frames)
11-29-11, 10:02 PM
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Replies: 6
Views: 9,621
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Forum: oUF (Otravi Unit Frames)
11-27-11, 08:12 PM
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Replies: 3
Views: 4,872
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Forum: OpenRDX: Community Chat
10-21-11, 06:22 AM
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Replies: 20
Views: 9,975
I'm just crossing my fingers that they do it...
I'm just crossing my fingers that they do it properly when they fix it this time. The whole secure aura thing has been clunky and buggy at best since they implemented it.
The worst case scenario is...
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Forum: OpenRDX: Community Chat
10-20-11, 10:03 AM
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Replies: 20
Views: 9,975
As far as I can see, this bug is out of our...
As far as I can see, this bug is out of our hands, and yet another (new) Blizzard bug in the SecureGroupHeaders.lua file:
http://eu.battle.net/wow/en/forum/topic/2844894567
The division by zero...
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Forum: General Authoring Discussion
10-08-11, 05:06 AM
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Replies: 0
Views: 4,401
4.3 PTR Bug, line 810 of SecureGroupHeaders.lua
To everybody that is getting PTR 4.3 errors. Apart from the division by zero errors related to unit power, it is more likely than not due to a bug in Blizzard's SecureGroupHeaders.lua file, line...
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