Forum: Site help, bugs, suggestions/questions
06-18-17, 11:47 PM
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Replies: 2
Views: 818
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Forum: oUF (Otravi Unit Frames)
06-11-17, 03:10 PM
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Replies: 3
Views: 2,721
Thanks!
You're right, I did mix up...
Thanks!
You're right, I did mix up AdditionalPower and AlternativePower when reading the thread. So it's intended that there's not a "min" in the AdditionalPower callback, to match the Power and...
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Forum: oUF (Otravi Unit Frames)
06-11-17, 10:51 AM
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Replies: 3
Views: 2,721
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Forum: Site help, bugs, suggestions/questions
06-09-17, 02:44 PM
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Replies: 2
Views: 818
My AddOn List is empty, but shouldn't be
Hello,
I am listed as a co-author on several (https://www.wowinterface.com/downloads/info19129-ItemTooltipCleaner.html) addons (https://www.wowinterface.com/downloads/info23465-BindsWhen.html), but...
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Forum: General Authoring Discussion
05-01-11, 07:16 PM
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Replies: 5
Views: 5,105
Hi pikadude,
The best you could do would be to...
Hi pikadude,
The best you could do would be to find (or write) an addon that saved profiles for macros, key bindings, and/or action button assignments based on your primary talent tree. I think I...
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Forum: AddOn Search/Requests
04-29-11, 03:45 PM
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Replies: 5
Views: 3,793
You can use ClassColors...
You can use ClassColors (http://www.wowinterface.com/downloads/info12513-ClassColors.html) to customize class colors, and it will affect the chat frame. :)
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Forum: oUF (Otravi Unit Frames)
04-25-11, 03:37 PM
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Replies: 7
Views: 5,526
Hi Game92,
Does the healthBar.colorSmooth...
Hi Game92,
Does the healthBar.colorSmooth property (https://github.com/haste/oUF/wiki/element---health-bar) not work for you? If you need more flexibility, you could look at the gradient function in...
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Forum: AddOn Help/Support
04-12-11, 01:12 AM
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Replies: 1
Views: 10,340
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Forum: Lua/XML Help
04-12-11, 01:08 AM
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Replies: 9
Views: 5,122
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Forum: AddOn Search/Requests
04-12-11, 01:04 AM
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Replies: 3
Views: 3,412
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Forum: Lua/XML Help
04-08-11, 01:41 PM
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Replies: 9
Views: 5,122
The simplest method would be to capture...
The simplest method would be to capture everything between the exclamation point and the last word, and then capture the last word. That will end you up with things like "DEATHKNIGHT" or "DRUID" for...
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Forum: General Authoring Discussion
03-20-11, 02:47 AM
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Replies: 4
Views: 3,747
That’s because font strings can’t be scaled to...
That’s because font strings can’t be scaled to make them bigger than the maxmium size WoW will render them. Since your font string is already at the maximum size when you create it, the animation...
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Forum: Lua/XML Help
03-19-11, 02:18 AM
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Replies: 17
Views: 9,364
Hi Arxae,
Sorry, I forgot to add that you also...
Hi Arxae,
Sorry, I forgot to add that you also have to register the button for clicks:
f:RegisterForClicks("AnyUp")
Also make sure you’re using the button’s global name, as other people pointed...
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Forum: AddOn Search/Requests
03-19-11, 02:01 AM
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Replies: 3
Views: 10,993
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Forum: General Authoring Discussion
03-19-11, 01:47 AM
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Replies: 4
Views: 3,747
Hi Duugu,
I think the problem is that you set...
Hi Duugu,
I think the problem is that you set the font string to be size 30, and WoW won’t render text much bigger than that (the point size depends on the font file, but there is an maximum...
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Forum: Macro Help
03-18-11, 04:42 PM
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Replies: 4
Views: 11,765
Hi Rixxon,
This should work:
local messages =...
Hi Rixxon,
This should work:
local messages = {
{ time = 0, channels = "SAY", message = "Manaflut ! Kuscheln !!" },
{ time = 60, channels = "PARTY", message = "MANATIDE 2MIN CD" },
{ time =...
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Forum: Lua/XML Help
03-18-11, 04:03 PM
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Replies: 11
Views: 14,026
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Forum: AddOn Help/Support
03-17-11, 08:04 PM
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Replies: 9
Views: 6,073
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Forum: Lua/XML Help
03-16-11, 02:50 PM
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Replies: 17
Views: 9,364
I think the SecureHandlerClickTemplate template...
I think the SecureHandlerClickTemplate template is for creating click-cast unit frames, not for making action buttons. Also, to get click handlers your frame must be a Button, not a regular Frame....
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Forum: Lua/XML Help
03-16-11, 02:37 PM
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Replies: 6
Views: 7,743
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Forum: General Authoring Discussion
03-15-11, 09:20 PM
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Replies: 7
Views: 6,774
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Forum: Lua/XML Help
03-15-11, 09:16 PM
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Replies: 17
Views: 9,364
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Forum: General Authoring Discussion
03-15-11, 04:06 PM
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Replies: 7
Views: 6,774
You should make your frame reference...
You should make your frame reference local:
local ezInterrupt=CreateFrame("Frame");
Anyway, I think UNIT_SPELLCAST_INTERRUPTIBLE and UNIT_SPELLCAST_NOT_INTERRUPTIBLE only fire when the...
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Forum: AddOn Search/Requests
03-15-11, 01:32 PM
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Replies: 6
Views: 4,983
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Forum: Site help, bugs, suggestions/questions
03-14-11, 11:44 PM
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Replies: 8
Views: 2,674
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