Forum: Cataclysm Beta
09-21-10, 10:07 AM
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Replies: 5
Views: 7,614
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Forum: Cataclysm Beta
09-16-10, 05:55 AM
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Replies: 4
Views: 6,728
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Forum: Cataclysm Beta
09-15-10, 05:07 PM
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Replies: 4
Views: 6,728
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Forum: Cataclysm Beta
09-12-10, 09:22 AM
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Replies: 6
Views: 4,673
The code above works perfectly here.
It uses 3...
The code above works perfectly here.
It uses 3 different methods consecutively to get all frames:
1) EnumerateFrames()
2) GetMouseFocus()
3) It iterates though all frames from 1) and 2) and gets all...
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Forum: Cataclysm Beta
09-12-10, 08:56 AM
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Replies: 4
Views: 6,728
EditBox: cursorOffset and cursoHeight
I got some strange errors in the beta concerning new properties of the EditBox:
cursorOffset and cursorHeight.
It seems the Blizzard OnLoad code does not set two new properties properly.
At least I...
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Forum: Cataclysm Beta
09-12-10, 08:48 AM
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Replies: 6
Views: 4,673
New version of...
New version of 'FrameHighlight.lua':
----------------------------
-- Frame Stack Code
----------------------------
FluidFrames.FrameStack = {}
FluidFrames.ExcludedFrames = {
WorldFrame = true,
...
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Forum: Cataclysm Beta
09-12-10, 08:05 AM
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Replies: 6
Views: 4,673
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Forum: Cataclysm Beta
09-12-10, 06:46 AM
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Replies: 6
Views: 4,673
Cata: Problem with EnumerateFrames
Hi !
I just got a problem with EnumerateFrames().
I hope somebody can enlighten me what is going on here.
It seems EnumerateFrames() is no longer iterating through ALL frames (at least not in build...
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Forum: News
07-22-10, 01:08 PM
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Replies: 1,230
Views: 622,616
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Forum: Graphics Help
11-06-08, 11:32 AM
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Replies: 3
Views: 9,567
Question: Suppress Animation
Hi!
Death knights have an area effect called "desecration", and many people (at least here) do not like the visual animation of this spell.
Mostly not for esthetic reasons, but because it's a...
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Forum: AddOn Search/Requests
08-12-08, 10:07 AM
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Replies: 3
Views: 6,405
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Forum: AddOn Search/Requests
08-12-08, 05:47 AM
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Replies: 3
Views: 6,405
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Forum: AddOn Search/Requests
08-11-08, 01:59 AM
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Replies: 3
Views: 6,405
Code changes in WotLK
Hi,
I'll try to summarize the undocumented code changes that have been found in WotLK so far.
I am posting here because I cannot post in the official US forum since I am playing in the EU.
Perhaps...
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