Forum: Lua/XML Help
02-08-18, 05:55 PM
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Replies: 1
Views: 1,316
UI stops drawing - processing limit/timeout?
EDIT: Further fiddling and I've gotten things working, but now I have new questions.
I'm building a grid of pixels, as below. However, if I increase either xsize or ysize to 128, my UI vanishes...
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Forum: AddOn Search/Requests
11-14-10, 03:15 AM
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Replies: 5
Views: 4,215
*nod* The combination of QuestReward and...
*nod* The combination of QuestReward and idQuestAutomation seems to have that point covered nicely, though I'll have to tweak the logic in QuestReward to my liking. No problem there. Similarly with...
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Forum: AddOn Search/Requests
11-11-10, 07:06 PM
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Replies: 5
Views: 4,215
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Forum: AddOn Search/Requests
11-11-10, 03:23 PM
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Replies: 5
Views: 4,215
Looking for set of inventory management addons
I'm looking for the following functionality, and I imagine that each will require a separate addon:
1) Auto-vendoring of items. Either a barebones sell-only-gray-items addon, or one with more...
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Forum: News
08-03-10, 02:49 AM
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Replies: 1,230
Views: 604,276
A thought: Perhaps they've stopped passing out...
A thought: Perhaps they've stopped passing out beta keys until the new launcher hits? So as to avoid annoying an extra group of people who would have to re-download the client (not to mention any...
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Forum: News
08-01-10, 02:58 PM
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Replies: 1,230
Views: 604,276
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Forum: AddOn Help/Support
05-31-10, 06:14 PM
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Replies: 6
Views: 3,431
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Forum: AddOn Help/Support
05-31-10, 05:36 PM
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Replies: 6
Views: 3,431
Well, it can only write to that ONE file,...
Well, it can only write to that ONE file, Ara_Broker_Money.lua. The only things I can think of are that another addon is saving the data (seems highly unlikely as it would need the name of the table...
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Forum: AddOn Help/Support
05-31-10, 05:26 PM
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Replies: 6
Views: 3,431
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Forum: AddOn Help/Support
05-31-10, 05:12 PM
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Replies: 6
Views: 3,431
Addon not resetting?
Well, I'm confused.
I've been using Ara_Broker_Money (http://www.wowinterface.com/downloads/info11907-Ara_Broker_Money.html) for quite a while now, but recently one of my characters fell out of...
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Forum: General Authoring Discussion
05-06-10, 09:38 PM
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Replies: 9
Views: 6,659
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Forum: General Authoring Discussion
05-06-10, 07:31 PM
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Replies: 9
Views: 6,659
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Forum: General Authoring Discussion
05-05-10, 04:47 PM
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Replies: 9
Views: 6,659
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Forum: General Authoring Discussion
05-05-10, 04:26 PM
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Replies: 9
Views: 6,659
Buttons and Templates
I've got a couple of questions.
First, has anyone ever bothered to create documentation for the various templates used by the Blizzard UI, or are we each left to work out their quirks and behaviors...
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Forum: Lua/XML Help
05-04-10, 01:32 AM
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Replies: 9
Views: 5,069
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Forum: Lua/XML Help
05-04-10, 01:20 AM
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Replies: 9
Views: 5,069
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Forum: Lua/XML Help
05-04-10, 01:06 AM
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Replies: 9
Views: 5,069
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Forum: Lua/XML Help
05-04-10, 01:03 AM
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Replies: 9
Views: 5,069
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Forum: Lua/XML Help
05-03-10, 11:59 PM
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Replies: 9
Views: 5,069
Maintaining a sortable database, garbage creation
I have an issue, to the tune of 80 KB of junk every time COMPANION_UPDATE fires.
For my addon (http://www.wowinterface.com/downloads/info16409-ChillEffect.html), I find it necessary to keep up to...
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Forum: Lua/XML Help
04-12-10, 03:31 AM
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Replies: 13
Views: 4,424
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Forum: Lua/XML Help
04-05-10, 12:38 PM
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Replies: 15
Views: 9,530
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Forum: Lua/XML Help
04-04-10, 10:06 PM
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Replies: 15
Views: 9,530
More like, x, y, z, and zone. Z-coords would give...
More like, x, y, z, and zone. Z-coords would give a whole new dimension in which you could optimize path-finding for Gatherer, QuestHelper, etc.
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Forum: Lua/XML Help
04-04-10, 07:41 PM
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Replies: 14
Views: 6,610
I know how you feel; much of the literature on...
I know how you feel; much of the literature on secure frames is a bit more technical than much of the rest of the WoW-related documentation lying around. Not that technical is bad, but it's less...
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Forum: Lua/XML Help
04-04-10, 02:19 PM
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Replies: 14
Views: 6,610
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Forum: Lua/XML Help
04-04-10, 01:32 AM
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Replies: 14
Views: 6,610
*blink* Well, that works. And from a bit of...
*blink* Well, that works. And from a bit of tinkering, the problem was that I was hiding the button and then its parent... how did that even work in the first place?
Thank you regardless =) If I...
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