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Forum: Cladhaire's Mods 03-07-08, 04:05 PM
Replies: 48
Views: 54,674
Posted By Cladhaire
Aye, 2.4 fixes this =/.

Aye, 2.4 fixes this =/.
Forum: Cladhaire's Mods 11-21-07, 02:16 AM
Replies: 48
Views: 54,674
Posted By Cladhaire
In the future, please post here.

In the future, please post here.
Forum: Cladhaire's Mods 01-23-07, 12:15 PM
Replies: 48
Views: 54,674
Posted By Cladhaire
You could write a module very easily that does...

You could write a module very easily that does this, but its intended to be in the core. Not very difficult, to say the least, just needs _time_ =)
Forum: Cladhaire's Mods 01-23-07, 06:23 AM
Replies: 48
Views: 54,674
Posted By Cladhaire
Thats a really inefficient way to do it, but yes,...

Thats a really inefficient way to do it, but yes, it will work for right now.
Forum: Cladhaire's Mods 01-16-07, 05:24 AM
Replies: 48
Views: 54,674
Posted By Cladhaire
Its been released and you should be able to do...

Its been released and you should be able to do most of this through the frame editor.
Forum: Cladhaire's Mods 01-13-07, 10:13 AM
Replies: 48
Views: 54,674
Posted By Cladhaire
They are further up from there, if you search for...

They are further up from there, if you search for column: you'll find them.
Forum: Cladhaire's Mods 01-12-07, 06:04 PM
Replies: 48
Views: 54,674
Posted By Cladhaire
You have to change both of them, i.e. turn one on...

You have to change both of them, i.e. turn one on and the other one off.
Forum: Cladhaire's Mods 01-11-07, 12:51 PM
Replies: 48
Views: 54,674
Posted By Cladhaire
in...

in PerfectRaid.lua:

column:SetAttribute("maxColumns", 2)
column:SetAttribute("unitsPerColumn", 20)
column:SetAttribute("columnSpacing", 10)

Change maxColumns to 1, and unitsPerColumn to 40
Forum: Cladhaire's Mods 01-11-07, 11:33 AM
Replies: 48
Views: 54,674
Posted By Cladhaire
You should read the changelog. A double-column...

You should read the changelog. A double-column sorted by class is currently the default.
Forum: Cladhaire's Mods 01-08-07, 10:08 AM
Replies: 48
Views: 54,674
Posted By Cladhaire
Its a workaround until I implement it. That's...

Its a workaround until I implement it. That's now how it will work when this mod is finished.
Forum: Cladhaire's Mods 01-07-07, 05:42 PM
Replies: 48
Views: 54,674
Posted By Cladhaire
Should probably just have all nine classes all...

Should probably just have all nine classes all the time, since all nine will exist in a week.
Forum: Cladhaire's Mods 01-06-07, 12:45 AM
Replies: 48
Views: 54,674
Posted By Cladhaire
You can edit the options in PerfectRaid.lua, the...

You can edit the options in PerfectRaid.lua, the self.defaults block.
Forum: Cladhaire's Mods 01-05-07, 10:32 PM
Replies: 48
Views: 54,674
Posted By Cladhaire
Yep, probably my fault.

Yep, probably my fault.
Forum: Cladhaire's Mods 01-05-07, 12:52 PM
Replies: 48
Views: 54,674
Posted By Cladhaire
Stickied.. thanks for making this, and feel free...

Stickied.. thanks for making this, and feel free to keep it up =)
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