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Search: Posts Made By: Rilgamon
Forum: General Authoring Discussion 09-29-18, 05:31 AM
Replies: 14
Views: 5,131
Posted By Rilgamon
local SCALE = 1 --local WIDTH = 348 local...

local SCALE = 1
--local WIDTH = 348
local WIDTH = 236
local HEIGHT = 8
local _, CLASS = UnitClass('player')
local COLOR = CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS[CLASS] or...
Forum: General Authoring Discussion 09-27-18, 01:31 AM
Replies: 14
Views: 5,131
Posted By Rilgamon
local azeriteItemLocation =...

local azeriteItemLocation = C_AzeriteItem.FindActiveAzeriteItem()
if (not azeriteItemLocation) then
return
end

Your code is a little difficult to read so I'm not 100% sure. But your code...
Forum: General Authoring Discussion 09-27-18, 12:09 AM
Replies: 14
Views: 5,131
Posted By Rilgamon
When it works after a reload it's mostly because...

When it works after a reload it's mostly because you create the object too early in the loading process. Try to delay it until the information is fully available. Player entering world is a good...
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