Forum: Legion Beta archived threads
07-03-16, 03:26 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
07-03-16, 03:20 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
07-03-16, 02:55 AM
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Replies: 74
Views: 41,314
You can't get the model's path if it's set by...
You can't get the model's path if it's set by SetUnit simply because it's no gonna create a model that exists in the game files, but simply gonna clone the looks of the model the unitid points to,...
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Forum: Legion Beta archived threads
07-03-16, 02:49 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-28-16, 10:43 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-22-16, 03:24 PM
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Replies: 74
Views: 41,314
How is that bucket is one of your favourite?...
How is that bucket is one of your favourite? xD
I think this function is gonna be pretty intresting ApplySpellVisualKit(), i guess you will be able to spawn spell effect on models, like shield wall,...
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Forum: Legion Beta archived threads
05-21-16, 04:39 PM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-21-16, 02:06 PM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-21-16, 11:33 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-21-16, 10:42 AM
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Replies: 74
Views: 41,314
Yes. It just makes no sense, they added the...
Yes. It just makes no sense, they added the GetDisplayInfo() when GetModel() was removed, which is probably is the same table lookup method as GetModel() was, but this one returns an useless...
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Forum: Legion Beta archived threads
05-21-16, 10:20 AM
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Replies: 74
Views: 41,314
It's blp files, but i guess the skin files use...
It's blp files, but i guess the skin files use those blps anyway.
You can iterate over every displayModel, exrtact their proper modelpath via GetModel(), then you can arrange a table for every model...
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Forum: Legion Beta archived threads
05-21-16, 08:26 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-21-16, 07:04 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-20-16, 06:15 PM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-20-16, 01:13 PM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-20-16, 01:00 PM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-20-16, 11:58 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-20-16, 06:41 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-20-16, 02:56 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-20-16, 02:05 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-18-16, 10:53 AM
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Replies: 74
Views: 41,314
There is not a single programming language that...
There is not a single programming language that could show a model/texture without pointing to the the file itself. They don't gain any performace by hiding the path to the files or storing them in a...
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Forum: Legion Beta archived threads
05-18-16, 09:57 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-18-16, 08:13 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-15-16, 08:46 AM
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Replies: 74
Views: 41,314
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Forum: Legion Beta archived threads
05-15-16, 05:37 AM
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Replies: 74
Views: 41,314
I also have some other questions about other...
I also have some other questions about other model functions. Why do the models look so blurry on the beta? Also what changed with SetLight() (http://wowwiki.wikia.com/wiki/API_Model_SetLight)? Seems...
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