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Forum: Dev Tools 02-23-10, 03:25 PM
Replies: 25
Views: 38,828
Posted By Xrystal
Aha, I figured out why everything seemed extra...

Aha, I figured out why everything seemed extra codey to the way I usually work. The screenshot below I just wrote from the ground up with the following code. Where I use the UI Options templates it...
Forum: Dev Tools 02-23-10, 02:20 PM
Replies: 25
Views: 38,828
Posted By Xrystal
Okay, looks like I may have to go back to my...

Okay, looks like I may have to go back to my usual way of designing interfaces. Way too many things to change unfortunately for me. Anyways, in light of the fontstring alignments I haven't found an...
Forum: Dev Tools 02-23-10, 02:03 PM
Replies: 25
Views: 38,828
Posted By Xrystal
I use the following for my frame backdrops. I...

I use the following for my frame backdrops. I haven't needed to use them for anything else yet but here goes:

BackDrop = {
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile =...
Forum: Dev Tools 02-13-10, 05:59 AM
Replies: 25
Views: 38,828
Posted By Xrystal
Nah, it's cool. I just had a quick play with it...

Nah, it's cool. I just had a quick play with it and it was the first thing I spotted. I assumed that escape was a possible key to press but wanted to point it out just in case it was something more...
Forum: Dev Tools 02-12-10, 08:47 PM
Replies: 25
Views: 38,828
Posted By Xrystal
I had a quick play with it and its possible that...

I had a quick play with it and its possible that I didn't spot how to stop it from happening but once I clicked on an object to draw I couldn't stop drawing.

Eg. I made a frame, scrollframe etc...
Forum: Dev Tools 02-12-10, 05:42 PM
Replies: 25
Views: 38,828
Posted By Xrystal
My apologies, I didn't see the tabs at the...

My apologies, I didn't see the tabs at the bottom, *doh*. I'll give it a nice test run when I start work on my options screen for my recent watchframe addon.
Forum: Dev Tools 02-12-10, 02:41 PM
Replies: 25
Views: 38,828
Posted By Xrystal
That looks pretty good. I'd try it out if I...

That looks pretty good. I'd try it out if I wrote xml based addons. Is it possible you could get it to make lua code only instead of xml/lua ?
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