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Forum: General Authoring Discussion 06-27-19, 05:12 PM
Replies: 27
Views: 9,751
Posted By Xrystal
If that block of code is only executed when you...

If that block of code is only executed when you move the frame then that could be why it only triggers then. The only line of code I get the problem with has a custom frame being the anchor for a...
Forum: General Authoring Discussion 06-17-19, 07:56 PM
Replies: 27
Views: 9,751
Posted By Xrystal
Thanks, I think in nUI's case it may be the...

Thanks, I think in nUI's case it may be the reference frame that is in question based on the error reported. I've added it to my mental list of things to look into..
Forum: General Authoring Discussion 06-17-19, 06:38 PM
Replies: 27
Views: 9,751
Posted By Xrystal
Well, it looks like the problem is due to this...

Well, it looks like the problem is due to this line that Scott has had in the addon since day 1.

WorldFrame:SetPoint( "BOTTOM", nUI_Dashboard, "CENTER", 0, 0 );

It essentially resizes the...
Forum: General Authoring Discussion 06-17-19, 04:08 PM
Replies: 27
Views: 9,751
Posted By Xrystal
Well, decided to install bugsack and !buggrabber...

Well, decided to install bugsack and !buggrabber .. totally forgot that I didn't have it installed as the built in error report has been adequate so far ..

Anyway, buggrabber found 14 errors that...
Forum: General Authoring Discussion 06-17-19, 03:49 PM
Replies: 27
Views: 9,751
Posted By Xrystal
Yeah, I thought that too .. tried reloading and...

Yeah, I thought that too .. tried reloading and even went back to the version before which worked also but that doesn't work either. Kicking myself that I didn't check it sooner than a month after...
Forum: General Authoring Discussion 06-17-19, 03:38 PM
Replies: 27
Views: 9,751
Posted By Xrystal
Grrr.... 8.2 changes killed nUI, did it kill other UI addons?

The last time I played on 8.2 ptr was when it was release 30495.. it was working fine then .. now at 30827 something has been changed in the game that affects nUI's loading sequence, with no error...
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