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Forum: Lua/XML Help 09-27-20, 06:35 PM
Replies: 16
Views: 7,836
Posted By Fizzlemizz
You are indeed correct. It does seem they've...

You are indeed correct. It does seem they've protected the closing for some reason.

Opening the map and pressing escape restores the game menu on escape, so some investigation as to what's going on...
Forum: Lua/XML Help 09-27-20, 05:25 PM
Replies: 16
Views: 7,836
Posted By Fizzlemizz
HD, Mage, Hunter.. all work (happy to try...

HD, Mage, Hunter.. all work (happy to try anything else you like).

If esc. doesn't cancel combat/targeting, it sounds like a keybind or other addon problem.
Forum: Lua/XML Help 09-27-20, 05:12 PM
Replies: 16
Views: 7,836
Posted By Fizzlemizz
local testButton = CreateFrame("Button", nil,...

local testButton = CreateFrame("Button", nil, WorldMapFrame, "UIPanelButtonTemplate")
testButton:SetPoint("CENTER", 0,...
Forum: Lua/XML Help 09-27-20, 05:02 PM
Replies: 16
Views: 7,836
Posted By Fizzlemizz
You're right, the HideUIPanel didn't work in...

You're right, the HideUIPanel didn't work in combat but the game menu did.

Remember, the first Esc. is possibly being chewed clearing the target so you have to press it twice.
Forum: Lua/XML Help 09-27-20, 04:19 PM
Replies: 16
Views: 7,836
Posted By Fizzlemizz
Works fine using WorldMapFrame:Hide() OR...

Works fine using WorldMapFrame:Hide() OR HideUIPanel(WorldMapFrame) while in combat and esc. after to open the game menu..

You've made testButton global, not sure what that might be doing.

This is...
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