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Forum: Wish List 12-04-12, 12:23 AM
Replies: 38
Views: 44,304
Posted By Phanx
I was around for all of those changes, and they...

I was around for all of those changes, and they all have one thing in common -- they allowed addons (or the default UI) to give players new access to information directly relevant to real-time...
Forum: Wish List 12-03-12, 03:31 PM
Replies: 38
Views: 44,304
Posted By Phanx
This isn't an "error" or "glitch" though. You're...

This isn't an "error" or "glitch" though. You're trying to get information Blizzard doesn't want you to have, or at least doesn't feel is important enough for you to have that it's worth their time...
Forum: Wish List 12-02-12, 01:21 PM
Replies: 38
Views: 44,304
Posted By Phanx
Looks promising, though if you're going to make...

Looks promising, though if you're going to make the ScanFaction function a global, I'd suggest giving a less generic name, like GetPlayerFactionFromGUID or something. Also not sure about speed of...
Forum: Wish List 12-02-12, 06:58 AM
Replies: 38
Views: 44,304
Posted By Phanx
CHAT_MSG_SYSTEM is the event that fires, and the...

CHAT_MSG_SYSTEM is the event that fires, and the message argument should match a global string. Get the exact message in-game and then find it in your locale's GlobalStrings listing...
Forum: Wish List 12-01-12, 01:39 PM
Replies: 38
Views: 44,304
Posted By Phanx
No. See Billtopia's previous post: If...

No. See Billtopia's previous post:

If SendAddonChatMessage had a return value instead of printing the error to chat that could help too.

Also, the delay between you trying to send an addon message...
Forum: Wish List 12-01-12, 01:55 AM
Replies: 38
Views: 44,304
Posted By Phanx
Can't you use ChatFrame_AddMessageEventFilter and...

Can't you use ChatFrame_AddMessageEventFilter and just catch the language argument (arg3) passed with the chat message? I can't recall the last time I saw anyone /say or /yell anything in a language...
Forum: Wish List 11-30-12, 05:14 PM
Replies: 38
Views: 44,304
Posted By Phanx
If you're getting GUIDs from chat (the usual...

If you're getting GUIDs from chat (the usual reason for calling GetPlayerInfoByGUID) then you can determine the faction based on the message language.
Forum: Wish List 09-05-12, 02:13 AM
Replies: 38
Views: 44,304
Posted By Phanx
If you're using GetPlayerInfoByGUID, it's...

If you're using GetPlayerInfoByGUID, it's probably because you're dealing with people who are talking in chat, or doing something else where no UnitID is available.

If a UnitID was available,...
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