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Forum: Legion Beta archived threads 09-07-16, 06:50 PM
Replies: 12
Views: 7,955
Posted By Phanx
That won't help. The frame has been reparented,...

That won't help. The frame has been reparented, and the issue is that it depends on properties on its parent frame; the solution is to set those properties on the new parent. You may want to consider...
Forum: Legion Beta archived threads 08-03-16, 04:20 PM
Replies: 12
Views: 7,955
Posted By Phanx
I assumed it was just being reparented to the...

I assumed it was just being reparented to the UIParent, like it was in previous versions of the game, but I could be wrong.
Forum: Legion Beta archived threads 08-03-16, 09:24 AM
Replies: 12
Views: 7,955
Posted By Phanx
Also, rather than setting generic keys like...

Also, rather than setting generic keys like "unit" on arbitrary frames that don't belong to you (like the UIParent) it's probably better to create an intermediate frame, and parent the RuneFrame to...
Forum: Legion Beta archived threads 08-02-16, 10:51 AM
Replies: 12
Views: 7,955
Posted By Phanx
No, "framename" is a global variable, pointing to...

No, "framename" is a global variable, pointing to the object by that name, which (in the case of a frame) a table, which has a "unit" key. You can access it and set its keys/values just like any...
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