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Forum: Carbonite: General Discussion 02-24-17, 03:19 AM
Replies: 12
Views: 9,642
Posted By MunkDev
Gotcha, I'll make the switch.

Gotcha, I'll make the switch.
Forum: Carbonite: General Discussion 02-24-17, 01:21 AM
Replies: 12
Views: 9,642
Posted By MunkDev
What's the difference between them? I'm using the...

What's the difference between them? I'm using the events of the default UI to handle quest data.
Also, are you sure your code is working properly? I mean, that's an excessive amount of spam of that...
Forum: Carbonite: General Discussion 02-22-17, 04:41 PM
Replies: 12
Views: 9,642
Posted By MunkDev
I can't say for sure that's the frame that caused...

I can't say for sure that's the frame that caused it. I reproduced the issue on a fresh install but the flickering has since stopped. Not sure what the cause is. The flickering seemed to be due to it...
Forum: Carbonite: General Discussion 02-22-17, 12:15 PM
Replies: 12
Views: 9,642
Posted By MunkDev
NXWorldMapUnitPositionFrame

NXWorldMapUnitPositionFrame
Forum: Carbonite: General Discussion 02-20-17, 11:53 AM
Replies: 12
Views: 9,642
Posted By MunkDev
Well, it's not that I'm "above looking into the...

Well, it's not that I'm "above looking into the issue", it's the fact that it's caused by an invisible Carbonite frame that overlaps the Immersion frame. It's not Immersion that messes with...
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