Forum: Macro Help
08-03-19, 05:22 PM
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Replies: 11
Views: 13,242
UNIT_SPELLCAST_FAILED_QUIET is functionally...
UNIT_SPELLCAST_FAILED_QUIET is functionally equivalent to UNIT_SPELLCAST_FAILED. The only difference is UNIT_SPELLCAST_FAILED_QUIET tells the client to suppress error messages. Otherwise, you get the...
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Forum: Macro Help
08-02-19, 05:57 AM
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Replies: 11
Views: 13,242
Looks like the behavior changed since the last...
Looks like the behavior changed since the last time I looked at it too. This is concerning when the reset timer resets. This is found in the function that's run when the command is executed. I...
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Forum: Macro Help
08-01-19, 11:13 PM
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Replies: 11
Views: 13,242
When you mash abilities, you can frequently get...
When you mash abilities, you can frequently get UNIT_SPELLCAST_SENT events firing for the next cast before the corresponding UNIT_SPELLCAST_* server responses for the previous one. This plays havoc...
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Forum: Macro Help
07-30-19, 05:29 AM
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Replies: 11
Views: 13,242
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