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Forum: Lua/XML Help 10-26-19, 12:30 PM
Replies: 4
Views: 3,432
Posted By Seerah
The actual graphic (colored pixels) in your...

The actual graphic (colored pixels) in your texture is not the same size and/or position as in the default texture. Otherwise yours would not get cut off....
Forum: Lua/XML Help 10-25-19, 11:54 AM
Replies: 4
Views: 3,432
Posted By Seerah
The PlayerFrame uses the texture from the target...

The PlayerFrame uses the texture from the target frame, but flipped. The texture file is also cropped.
(taken from PlayerFrame.xml)
<Texture name="PlayerFrameTexture"...
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