Forum: General Authoring Discussion
07-29-18, 09:08 PM
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Replies: 9
Views: 3,908
You could add a timer and have it call your...
You could add a timer and have it call your function after a certain duration.
F:SetScript("OnEvent", function(_, event)
if (event == "PLAYER_ENTERING_WORLD") then
C_Timer.After(5,...
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